* Examine performance issues. The game is being developed on a 400MHz PII, so it would be interesting to know whether it is runnable on something slower. * Don't save the score of The Winning Move or The Losing Move * Save the number of games experienced in the data file * A more human-readable data file format? * A new 'status' order from the UI to a computer player. The computer player should respond to this order with a human-language status report; one piece of information per line ended with a line with a single dot ('.') in it. It could for example be used by the apprentice player to inform about how many games it has experienced. * Some scheme for safe concurrent read/write access to the data file by different players. * Gtk+ GUI * E-mail GUI * WWW GUI (PHP3?)