/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * * http://www.gnu.org/software/gnugo/ for more information. * * * * Copyright 1999, 2000, 2001, 2002, 2003 and 2004 * * by the Free Software Foundation. * * * * This program is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License as * * published by the Free Software Foundation - version 2 * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License in file COPYING for more details. * * * * You should have received a copy of the GNU General Public * * License along with this program; if not, write to the Free * * Software Foundation, Inc., 59 Temple Place - Suite 330, * * Boston, MA 02111, USA. * \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "board.h" #include "hash.h" #include "random.h" #include #include #include /* * This file, together with engine/hash.h implements hashing of go positions * using a method known as Zobrist hashing. See the Texinfo documentation * (Reading/Hashing) for more information. */ /* ================================================================ */ static int is_initialized = 0; /* Random values for the board hash function. For stones and ko position. */ static Hash_data white_hash[BOARDMAX]; static Hash_data black_hash[BOARDMAX]; static Hash_data ko_hash[BOARDMAX]; /* Get a random Hashvalue, where all bits are used. */ static Hashvalue hash_rand(void) { int i; Hashvalue h = 0; for (i = 0; 32*i < (int) (CHAR_BIT*sizeof(Hashvalue)); i++) h |= (Hashvalue) gg_urand() << 32*i; return h; } /* Fill an array with random numbers for Zobrist hashing. */ void hash_init_zobrist_array(Hash_data *array, int size) { int i, j; for (i = 0; i < size; i++) for (j = 0; j < NUM_HASHVALUES; j++) array[i].hashval[j] = hash_rand(); } /* * Initialize the board hash system. */ void hash_init(void) { if (is_initialized) return; hash_init_zobrist_array(black_hash, BOARDMAX); hash_init_zobrist_array(white_hash, BOARDMAX); hash_init_zobrist_array(ko_hash, BOARDMAX); is_initialized = 1; } /* ---------------------------------------------------------------- */ /* Calculate the compactboard and the hashvalues in one function. * They are always used together and it saves us a loop and a function * call. */ void hashdata_recalc(Hash_data *target, Intersection *p, int ko_pos) { int pos; int i; for (i = 0; i < NUM_HASHVALUES; i++) target->hashval[i] = 0; for (pos = BOARDMIN; pos < BOARDMAX; pos++) { if (p[pos] == WHITE) hashdata_xor(*target, white_hash[pos]); else if (p[pos] == BLACK) hashdata_xor(*target, black_hash[pos]); } if (ko_pos != 0) hashdata_xor(*target, ko_hash[ko_pos]); } /* * Set or remove ko in the hash value and hash position. */ void hashdata_invert_ko(Hash_data *hd, int pos) { hashdata_xor(*hd, ko_hash[pos]); } /* * Set or remove a stone of COLOR at pos in a Hash_data. */ void hashdata_invert_stone(Hash_data *hd, int pos, int color) { if (color == BLACK) hashdata_xor(*hd, black_hash[pos]); else if (color == WHITE) hashdata_xor(*hd, white_hash[pos]); } /* Compute hash value to identify the goal area. * * FIXME: It would be cleaner to have a separate zobrist array for the * goal and xor the values in goal as usual. */ Hash_data goal_to_hashvalue(const char *goal) { int i, pos; Hash_data return_value; for (i = 0; i < NUM_HASHVALUES; i++) return_value.hashval[i] = 0; for (pos = BOARDMIN; pos < BOARDMAX; pos++) if (ON_BOARD(pos) && goal[pos]) for (i = 0; i < NUM_HASHVALUES; i++) return_value.hashval[i] += (white_hash[pos].hashval[i] + black_hash[pos].hashval[i]); return return_value; } #define HASHVALUE_NUM_DIGITS (1 + (CHAR_BIT * SIZEOF_HASHVALUE - 1) / 4) #define BUFFER_SIZE (1 + NUM_HASHVALUES * HASHVALUE_NUM_DIGITS) char * hashdata_to_string(Hash_data *hashdata) { static char buffer[BUFFER_SIZE]; int n = 0; int k; for (k = 0; k < NUM_HASHVALUES; k++) { n += sprintf(buffer + n, HASHVALUE_PRINT_FORMAT, HASHVALUE_NUM_DIGITS, hashdata->hashval[k]); gg_assert(n < BUFFER_SIZE); } return buffer; } #if NUM_HASHVALUES > 2 int hashdata_is_equal_func(Hash_data *hd1, Hash_data *hd2) { int i; for (i = 0; i < NUM_HASHVALUES; i++) if (hd1->hashval[i] != hd2->hashval[i]) return 0; return 1; } #endif /* * Local Variables: * tab-width: 8 * c-basic-offset: 2 * End: */