# Reset applicable counters reset_connection_node_counter reset_owl_node_counter reset_reading_node_counter reset_trymove_counter loadsgf games/endgame1.sgf 1 101 reg_genmove black #? [F9] loadsgf games/endgame1.sgf 2 102 reg_genmove white #? [E9] loadsgf games/endgame1.sgf 3 103 reg_genmove black #? [G9] loadsgf games/endgame1.sgf 4 104 reg_genmove white #? [E8|D8|E7] loadsgf games/endgame1.sgf 5 105 reg_genmove black #? [J2|J3|A7] loadsgf games/endgame1.sgf 6 106 reg_genmove white #? [G1|H1|F3] # J3 is 0 points double sente. loadsgf games/endgame1.sgf 7 107 reg_genmove black #? [J3|A7] # tm - H1 also seems fine. loadsgf games/endgame1.sgf 8 108 reg_genmove white #? [G1|H1] loadsgf games/endgame1.sgf 9 109 reg_genmove black #? [A7] loadsgf games/endgame1.sgf 10 110 reg_genmove white #? [A8] loadsgf games/endgame1.sgf 11 111 reg_genmove black #? [A6] loadsgf games/endgame1.sgf 12 112 reg_genmove white #? [B8|B9|C8] loadsgf games/endgame1.sgf 13 113 reg_genmove black #? [D2|C5] loadsgf games/endgame1.sgf 14 114 reg_genmove white #? [E1] loadsgf games/endgame1.sgf 15 115 reg_genmove black #? [C5] loadsgf games/endgame1.sgf 16 116 reg_genmove white #? [D5] ############ End of Tests ################# # Report number of nodes visited by the tactical reading 10000 get_reading_node_counter #? [0]& # Report number of nodes visited by the owl code 10001 get_owl_node_counter #? [0]& # Report number of nodes visited by the life code 10002 get_connection_node_counter #? [0]& # Report number of trymoves/trykos visited by the test 10003 get_trymove_counter #? [0]&