#include #include "Go.h" #ifndef PLAYER_H #define PLAYER_H @interface Player : NSObject { } + (Player *) player; + (NSDictionary *) info; + (void) setInfo:(NSDictionary *)infoDict; + (NSDictionary *) dictionaryForPath:(NSString *)path; - (NSDictionary *) info; - (BOOL) playGo:(Go *)go forColorType:(PlayerColorType)colorType; - (void) playGo:(Go *)go withStoneOfColorType:(PlayerColorType)colorType atLocation:(GoLocation)location; @end #endif