#include "PlayerCell.h" #include "math.h" @implementation PlayerCell - (id) init { [super init]; [self setImagePosition:NSImageLeft]; [self setButtonType:NSOnOffButton]; _cell.is_bordered = NO; return self; } - (NSCellImagePosition) imagePosition { return NSImageLeft; } - (void) setLeaf:(BOOL)q { _isLeaf = q; } - (void) setLoaded:(BOOL)q { _isLoad = q; } - (BOOL) isLoaded { return _isLoad; } - (BOOL) isLeaf { return _isLeaf; } - (void) drawInteriorWithFrame: (NSRect)r inView: (NSView*)controlView { [super drawInteriorWithFrame:r inView:controlView]; } @end