## top directory noinst_LIBRARIES = libcommon.a INCLUDES = -I$(top_srcdir) libcommon_a_SOURCES = \ gr_ac3d.c \ gr_ac3d.h \ gr_angle.c \ gr_angle.h \ gr_boundary.c \ gr_boundary.h \ gr_course.c \ gr_course.h \ gr_debug.c \ gr_debug.h \ gr_matrix.c \ gr_matrix.h \ gr_memory.c \ gr_memory.h \ gr_physics.c \ gr_physics.h \ gr_plane.c \ gr_plane.h \ gr_quat.h \ gr_quat.c \ gr_scene.c \ gr_scene.h \ gr_scene_option.h \ gr_texture.c \ gr_texture.h \ gr_vertex.c \ gr_vertex.h \ gr_global.h