// // AnyDirectionUntilBlockedMoveRule.h // Gridlock // // Created by Brian on Sat Nov 22 2003. // Copyright (c) 2003 __MyCompanyName__. All rights reserved. // #import #import "Game.h" @interface AnyDirectionUntilBlockedMoveRule : NSObject { } +(NSArray *)allValidMoveSequences:(Game *)game fromPositionsWithValue:(int)sval; +(NSArray *)allValidMoveSequences:(Game *)game; +(BOOL)gameHasAnyMoves:(Game *)game fromPositionsWithValue:(int)sval; +(BOOL)gameHasAnyMoves:(Game *)game; @end