// // AtomicGame.h // Gridlock // // Created by Brian on Sun Feb 08 2004. // Copyright (c) 2004 __MyCompanyName__. All rights reserved. // #import #import "Game.h" @interface AtomicGame : Game { } -(int)ownerOfPosition:(DCHypergridPosition *)pos; -(int)ownerOfRow:(int)r column:(int)c; -(int)numberOfPositionsOwnedByPlayer:(int)pnum; -(int)maxStablePiecesForPosition:(DCHypergridPosition *)pos; -(int)maxStablePiecesForRow:(int)r column:(int)c; @end