{ APPCLASS = NSApplication; APPKIT = "GNUSTEP-GUI"; APPLICATIONICON = Gridlock.tiff; APP_DOCUMENT_BASED = NO; BUILDTOOL = "/usr/bin/make"; CLASS_FILES = ( main.m, AbstractLineGame.m, AppController.m, AtaxxAI.m, AtaxxGame.m, AtaxxViewDelegate.m, BoardView.m, BreakthroughAI.m, CocoaAdditions.m, ConnectFourAI.m, ConnectFourGame.m, DCHypergrid.m, DCHypergridPosition.m, DCHypergridPositionEnumerator.m, Game.m, GameController.m, GenericAI.m, GlassBeadGame.m, GlassBeadViewDelegate.m, GomokuAI.m, GomokuGame.m, ImageStore.m, MyWindow.m, PlayerTurnIndicatorView.m, Preferences.m, PrefsWindowController.m, ReversiAI.m, ReversiGame.m, CheckersAI.m, CheckersGame.m, CheckersViewDelegate.m, GridlockGameState.m, GameConfiguration.m, GameHistory.m, ClientController.m, ServerController.m, RendezvousUtils.m, NetConnection.m, EDIPSocket.m, EDSocket.m, EDTCPSocket.m, functions.m, "NSFileHandle+Extensions.m", "NSObject+Extensions.m", LifeAI.m, LifeGame.m, AutoplayController.m, GravityAI.m, GravityGame.m, GravityViewDelegate.m, ZoneshAI.m, ZoneshGame.m, ZoneshViewDelegate.m, CatsAndDogsAI.m, CatsAndDogsGame.m, QuadWrangleGame.m, CatsAndDogsViewDelegate.m, HexapawnAI.m, HexapawnGame.m, MorayEelsGame.m, AnyDirectionUntilBlockedMoveRule.m, AtomicAI.m, AtomicGame.m, AtomicViewDelegate.m, BombardmentAI.m, BombardmentGame.m, DaggerAI.m, DaggerGame.m, FissionAI.m, FissionGame.m, FiveFieldKonoAI.m, FiveFieldKonoGame.m, OrthokonGame.m, PhotonicAttackGame.m, ReactorGame.m, ReactorViewDelegate.m, TourneyAI.m, TourneyGame.m, WallGameViewDelegate.m, AmbivalenceGame.m, SabotageAI.m, FusionGame.m, SabotageGame.m, SabotageViewDelegate.m, ThinkAheadAI.m, ThinkAheadGame.m, ThinkAheadViewDelegate.m, TongaGame.m, DominionGame.m, FiancoAI.m, FiancoGame.m ); COMPILEROPTIONS = ""; CPPOPTIONS = ""; CREATION_DATE = ""; DOCU_FILES = ( README.GNUstep, readme.html ); FOUNDATION = "GNUSTEP-BASE"; FRAMEWORKS = ( ); HEADER_FILES = ( AbstractLineGame.h, AppController.h, AtaxxAI.h, AtaxxGame.h, AtaxxViewDelegate.h, BoardView.h, BreakthroughAI.h, CocoaAdditions.h, ConnectFourAI.h, ConnectFourGame.h, DCHypergrid.h, DCHypergridPosition.h, DCHypergridPositionEnumerator.h, Game.h, GameController.h, GenericAI.h, GlassBeadGame.h, GlassBeadViewDelegate.h, GomokuAI.h, GomokuGame.h, ImageStore.h, MyWindow.h, PlayerTurnIndicatorView.h, Preferences.h, PrefsWindowController.h, ReversiAI.h, ReversiGame.h, AccessorMacros.h, CheckersAI.h, CheckersGame.h, CheckersViewDelegate.h, GridlockGameState.h, GameConfiguration.h, GameHistory.h, ClientController.h, ServerController.h, RendezvousUtils.h, NetConnection.h, EDIPSocket.h, EDSocket.h, EDTCPSocket.h, functions.h, EDCommonDefines.h, osdep.h, "NSFileHandle+Extensions.h", "NSObject+Extensions.h", LifeAI.h, LifeGame.h, AutoplayController.h, GravityAI.h, GravityGame.h, GravityViewDelegate.h, ZoneshAI.h, ZoneshGame.h, ZoneshViewDelegate.h, CatsAndDogsAI.h, CatsAndDogsGame.h, QuadWrangleGame.h, CatsAndDogsViewDelegate.h, HexapawnAI.h, HexapawnGame.h, MorayEelsGame.h, AnyDirectionUntilBlockedMoveRule.h, AtomicAI.h, AtomicGame.h, AtomicViewDelegate.h, BombardmentAI.h, BombardmentGame.h, DaggerAI.h, DaggerGame.h, FissionAI.h, FissionGame.h, FiveFieldKonoAI.h, FiveFieldKonoGame.h, OrthokonGame.h, PhotonicAttackGame.h, ReactorGame.h, ReactorViewDelegate.h, TourneyAI.h, TourneyGame.h, WallGameViewDelegate.h, AmbivalenceGame.h, SabotageAI.h, FusionGame.h, SabotageGame.h, SabotageViewDelegate.h, ThinkAheadAI.h, ThinkAheadGame.h, ThinkAheadViewDelegate.h, TongaGame.h, DominionGame.h, FiancoAI.h, FiancoGame.h ); IMAGES = ( aqua.tiff, blue.tiff, graphite.tiff, green.tiff, purple.tiff, red.tiff, wall.tiff, yellow.tiff, Gridlock.tiff ); INSTALLDIR = "$(GNUSTEP_LOCAL_ROOT)/"; INTERFACES = ( PrefsWindow.gorm, GameWindow.gorm, Gridlock.gorm, ServerWindow.gorm, ClientWindow.gorm ); LANGUAGE = English; LAST_EDITING = "2005-11-26 21:11:47 -0600"; LIBRARIES = ( "gnustep-base", "gnustep-gui" ); LINKEROPTIONS = ""; LOCALIZED_RESOURCES = ( ); MAININTERFACE = Gridlock.gorm; MAKEFILEDIR = "$(GNUSTEP_SYSTEM_ROOT)/Makefiles"; OBJC_COMPILEROPTIONS = ""; OTHER_FILES = ( ); OTHER_RESOURCES = ( "Info-gnustep.plist", Games.plist, PieceImages.plist, Localizable.strings ); OTHER_SOURCES = ( hypergrid.c ); PC_WINDOWS = { ProjectBuild = "168 130 543 407 0 0 960 768 "; ProjectWindow = "224 35 726 686 0 0 960 768 "; ShowToolbar = YES; }; PRINCIPAL_CLASS = NSApplication; PROJECT_AUTHORS = ( ); PROJECT_COPYRIGHT = "No license specified!"; PROJECT_COPYRIGHT_DESC = "Released under ..."; PROJECT_CREATOR = ""; PROJECT_DESCRIPTION = "No description avaliable!"; PROJECT_DOCUMENTTYPES = ( ); PROJECT_GROUP = "No description avaliable!"; PROJECT_MAINTAINER = ""; PROJECT_NAME = Gridlock; PROJECT_RELEASE = 1; PROJECT_SOURCE = "%{gs_name}-%{gs_version}.tar.gz"; PROJECT_SUMMARY = "No summary avaliable!"; PROJECT_TYPE = Application; PROJECT_URL = ""; PROJECT_VERSION = 1.0; SEARCH_HEADER_DIRS = ( ); SEARCH_LIB_DIRS = ( ); SUBPROJECTS = ( ); SUPPORTING_FILES = ( GNUmakefile.preamble, GNUmakefile, GNUmakefile.postamble ); USER_LANGUAGES = ( English ); }