#include "tilepair.h" @implementation GSTilePair - (GSTilePair *)initWithTile:(GSTile *)tileOne andTile:(GSTile *)tileTwo { fTile1 = tileOne; fTile2 = tileTwo; return self; } - (void)activateTiles { [fTile1 unselect]; [fTile1 activate]; [fTile2 unselect]; [fTile2 activate]; } - (void)release { fTile1 = nil; fTile2 = nil; [super release]; } @end