2007-03-25 Claudio André Till Clemens * hinversi-cli.1: Added a man page for hinversi-cli * human-cli/main.c: Use getopt to parse options, rewrotte usage. 2007-03-23 Claudio André Till Clemens * libhinversi: Added new AI-Engine: ElMatador, stronger and faster then Neo. Added also check support * configure.ac: Updated to match configure.scan better. Changed version to 0.8.0, use AUX-DIR, changed automake flags * hinversi: Terminated add of gettext 2007-03-01 Claudio André Till Clemens * hinversi: gettext support added, translations in german (de) and brazilian portuguese (pt_BR). 2007-03-01 gettextize * Makefile.am (SUBDIRS): Add po. (ACLOCAL_AMFLAGS): New variable. (EXTRA_DIST): New variable. * configure.ac (AC_CONFIG_FILES): Add po/Makefile.in. 2007-02-22 Claudio André Till Clemens * hinversi: Reorganized package to use the autotools. * hinversi: Added some more standards (like the format of this file). 2006-11-26 Claudio André Till Clemens * hinversi-cli: Realy split cli-gui from library. * hinversi: Changed optimization flags in makefile. * libhinversi: Use ringbuffer to pass messages from libbrary to GUI. * libhinversi: Added weighted view of board to Neo-engine. * libhinversi: Added a limit to neo think-nodes. Should be now "faster" in mid-game. * libhinversi: Neo can play against himself, without getting confused, because of using same variables. * libhinversi: Neo dynamic depth changed. * libhinversi: GPL-Note is now in library. 2004-10-24 Claudio André Till Clemens * hinversi: Split in a Library and Mainfile, to make possible the use of hinversi as backend (like in gai-othello). * hinversi: Added dynamic depth. 2004-01-28 Claudio André Till Clemens * hinversi: Neo (AI added). An Alpha-Beta-Search engine implemented. Now it's much harder to win. 2003-10-14 Claudio André Till Clemens * hinversi: Changed commandline options. * hinversi: Added code to select which Player type is playing which color. 2003-10-08 Claudio André Till Clemens * hinversi: First simple AI client implemented. Now it can be chalenging playing agains the computer. 2003-09-27 Claudio André Till Clemens * hinversi: Changed name to "hinversi". * hinversi: Some pointer renamed (x -> p_x). * hinversi: Split the code to reache better modularity. * hinversi: Introduced t_board type. * hinversi: Documentation should be up to date. 2003-09-23 Claudio André Till Clemens * hinversi: Some rewritte to make it a little more flexible. * hinversi: Documentation is up to date. 2003-09-21 Claudio André Till Clemens * hinversi: First functional release. * hinversi: naiv-ai works. * hinversi: human-cli works. * hinversi: any combination of human-ai works. * hinversi: Players have names. * hinversi: Count final score. # :vim:tw=80: