/* ** - - - iMaze - - - ** ** Copyright (c) 1993-2001 by Hans-Ulrich Kiel & Joerg Czeranski ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the authors may not be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** 4. The name ``iMaze'' may not be used for products derived from this ** software unless a prefix or a suffix is added to the name. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED ** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ** DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, ** INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES ** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ** SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ** HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, ** STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING ** IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE ** POSSIBILITY OF SUCH DAMAGE. ** ** ** Datei: no_audio.c ** ** Kommentar: ** Dummy for no sound support */ #include "argv.h" #include "ereignisse.h" #include "audio.h" #include "audio_hw.h" static char sccsid[] = "@(#)no_audio.c 3.8 12/3/01"; struct arg_option audio_hw_opts[] = { { Arg_End } }; /* bis hier lokaler Teil */ /***********************************************/ /* ab hier globaler Teil */ void audio_init(void) { } int audio_open(char ***meldung) { return -1; /* no sound support */ } /* these are never called: */ void audio_hw_start(void) { } void audio_hw_close(void) { } int audio_hw_protect(void) { return 0; } void audio_hw_unprotect(int state) { } int audio_hw_is_busy(void) { return 1; } int audio_hw_is_multiwrite_allowed(void) { return 0; } int audio_hw_write(unsigned char *buffer, int length) { return -1; } void audio_hw_hint_waiting(void) { } void audio_hw_hint_not_waiting(void) { } int audio_hw_get_buffer_size(void) { return 1024; } int audio_hw_uses_ulaw(void) { return 0; }