/* * * Iter Vehemens ad Necem (IVAN) * Copyright (C) Timo Kiviluoto * Released under the GNU General * Public License * * See LICENSING which should be included * along with this file for more details * */ #define __FILE_OF_STATIC_LTERRAIN_PROTOTYPE_DEFINITIONS__ #include "proto.h" #include "lterra.h" #include "database.h" EXTENDED_SYSTEM_SPECIALIZATIONS(glterrain)(0, 0, "glterrain"); EXTENDED_SYSTEM_SPECIALIZATIONS(olterrain)(0, 0, "olterrain"); #include "lterras.h" #undef __FILE_OF_STATIC_LTERRAIN_PROTOTYPE_DEFINITIONS__ #include #include #include "char.h" #include "team.h" #include "action.h" #include "message.h" #include "stack.h" #include "iconf.h" #include "miscitem.h" #include "room.h" #include "game.h" #include "graphics.h" #include "bitmap.h" #include "god.h" #include "bitmap.h" #include "materias.h" #include "confdef.h" #include "fluid.h" #include "nonhuman.h" #include "smoke.h" #include "save.h" #include "allocate.h" #include "whandler.h" #include "rain.h" #include "balance.h" #include "level.cpp" #include "lsquare.cpp" #include "lterra.cpp" #include "lterras.cpp"