#include "osdcmds.h" #include "osd.h" #include "baselayer.h" #include "duke3d.h" #include "crc32.h" #include struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat; int osdcmd_quit(const osdfuncparm_t *parm) { parm=parm; if (numplayers > 1) { if(!(ps[myconnectindex].gm&MODE_GAME)) sendlogoff(); } gameexit(" "); return OSDCMD_OK; } int osdcmd_echo(const osdfuncparm_t *parm) { const char *c; for (c = parm->raw; *c && *c != ' '; c++) ; for (; *c && *c == ' '; c++) ; OSD_Printf("%s\n", c); return OSDCMD_OK; } int osdcmd_changelevel(const osdfuncparm_t *parm) { int volume=0,level,i; char *p; if (!VOLUMEONE) { if (parm->numparms != 2) return OSDCMD_SHOWHELP; volume = strtol(parm->parms[0], &p, 10) - 1; if (p[0]) return OSDCMD_SHOWHELP; level = strtol(parm->parms[1], &p, 10) - 1; if (p[0]) return OSDCMD_SHOWHELP; } else { if (parm->numparms != 1) return OSDCMD_SHOWHELP; level = strtol(parm->parms[0], &p, 10) - 1; if (p[0]) return OSDCMD_SHOWHELP; } if (volume < 0) return OSDCMD_SHOWHELP; if (level < 0) return OSDCMD_SHOWHELP; if (!VOLUMEONE) { if (PLUTOPAK) { if (volume > 3) { OSD_Printf("changelevel: invalid volume number (range 1-4)\n"); return OSDCMD_OK; } } else { if (volume > 2) { OSD_Printf("changelevel: invalid volume number (range 1-3)\n"); return OSDCMD_OK; } } } if (volume == 0) { if (level > 5) { OSD_Printf("changelevel: invalid volume 1 level number (range 1-6)\n"); return OSDCMD_OK; } } else { if (level > 10) { OSD_Printf("changelevel: invalid volume 2+ level number (range 1-11)\n"); return OSDCMD_SHOWHELP; } } if (ps[myconnectindex].gm & MODE_GAME) { // in-game behave like a cheat osdcmd_cheatsinfo_stat.cheatnum = 2; osdcmd_cheatsinfo_stat.volume = volume; osdcmd_cheatsinfo_stat.level = level; } else { // out-of-game behave like a menu command osdcmd_cheatsinfo_stat.cheatnum = -1; ud.m_volume_number = volume; ud.m_level_number = level; ud.m_monsters_off = ud.monsters_off = 0; ud.m_respawn_items = 0; ud.m_respawn_inventory = 0; ud.multimode = 1; newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill); if (enterlevel(MODE_GAME)) backtomenu(); } return OSDCMD_OK; } int osdcmd_map(const osdfuncparm_t *parm) { int i; char filename[256]; if (parm->numparms != 1) return OSDCMD_SHOWHELP; strcpy(filename,parm->parms[0]); if( strchr(filename,'.') == 0) strcat(filename,".map"); if ((i = kopen4load(filename,0)) < 0) { OSD_Printf("map: file \"%s\" does not exist.\n", filename); return OSDCMD_OK; } kclose(i); strcpy(boardfilename, filename); if (ps[myconnectindex].gm & MODE_GAME) { // in-game behave like a cheat osdcmd_cheatsinfo_stat.cheatnum = 2; osdcmd_cheatsinfo_stat.volume = 0; osdcmd_cheatsinfo_stat.level = 7; } else { // out-of-game behave like a menu command osdcmd_cheatsinfo_stat.cheatnum = -1; ud.m_volume_number = 0; ud.m_level_number = 7; ud.m_monsters_off = ud.monsters_off = 0; ud.m_respawn_items = 0; ud.m_respawn_inventory = 0; ud.multimode = 1; newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill); if (enterlevel(MODE_GAME)) backtomenu(); } return OSDCMD_OK; } int osdcmd_god(const osdfuncparm_t *parm) { parm=parm; if (numplayers == 1 && ps[myconnectindex].gm & MODE_GAME) { osdcmd_cheatsinfo_stat.cheatnum = 0; } else { OSD_Printf("god: Not in a single-player game.\n"); } return OSDCMD_OK; } int osdcmd_noclip(const osdfuncparm_t *parm) { parm=parm; if (numplayers == 1 && ps[myconnectindex].gm & MODE_GAME) { osdcmd_cheatsinfo_stat.cheatnum = 20; } else { OSD_Printf("god: Not in a single-player game.\n"); } return OSDCMD_OK; } int osdcmd_fileinfo(const osdfuncparm_t *parm) { unsigned long crc, length; int i,j; char buf[256]; if (parm->numparms != 1) return OSDCMD_SHOWHELP; if ((i = kopen4load((char *)parm->parms[0],0)) < 0) { OSD_Printf("fileinfo: File \"%s\" does not exist.\n", parm->parms[0]); return OSDCMD_OK; } length = kfilelength(i); crc32init(&crc); do { j = kread(i,buf,256); crc32block(&crc,buf,j); } while (j == 256); crc32finish(&crc); kclose(i); OSD_Printf("fileinfo: %s\n" " File size: %d\n" " CRC-32: %08X\n", parm->parms[0], length, crc); return OSDCMD_OK; } static int osdcmd_restartvid(const osdfuncparm_t *parm) { extern long qsetmode; resetvideomode(); if (setgamemode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP)) gameexit("restartvid: Reset failed...\n"); onvideomodechange(ScreenBPP>8); vscrn(); return OSDCMD_OK; } static int osdcmd_vidmode(const osdfuncparm_t *parm) { int newbpp = ScreenBPP, newwidth = ScreenWidth, newheight = ScreenHeight, newfs = ScreenMode; if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP; switch (parm->numparms) { case 1: // bpp switch newbpp = Batol(parm->parms[0]); break; case 2: // res switch newwidth = Batol(parm->parms[0]); newheight = Batol(parm->parms[1]); break; case 3: // res & bpp switch case 4: newwidth = Batol(parm->parms[0]); newheight = Batol(parm->parms[1]); newbpp = Batol(parm->parms[2]); if (parm->numparms == 4) newfs = (Batol(parm->parms[3]) != 0); break; } if (setgamemode(newfs,newwidth,newheight,newbpp)) { initprintf("vidmode: Mode change failed!\n"); if (setgamemode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP)) gameexit("vidmode: Reset failed!\n"); } ScreenBPP = newbpp; ScreenWidth = newwidth; ScreenHeight = newheight; ScreenMode = newfs; onvideomodechange(ScreenBPP>8); vscrn(); return OSDCMD_OK; } static int osdcmd_setstatusbarscale(const osdfuncparm_t *parm) { if (parm->numparms == 0) { OSD_Printf("setstatusbarscale: scale is %d%%\n", ud.statusbarscale); return OSDCMD_OK; } else if (parm->numparms != 1) return OSDCMD_SHOWHELP; setstatusbarscale(Batol(parm->parms[0])); OSD_Printf("setstatusbarscale: new scale is %d%%\n", ud.statusbarscale); return OSDCMD_OK; } static int osdcmd_spawn(const osdfuncparm_t *parm) { long x,y,z; unsigned short cstat,picnum; unsigned char pal; short ang; short set=0, idx; if (numplayers > 1 || !(ps[myconnectindex].gm & MODE_GAME)) { OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n"); return OSDCMD_OK; } switch (parm->numparms) { case 7: // x,y,z x = Batol(parm->parms[4]); y = Batol(parm->parms[5]); z = Batol(parm->parms[6]); set |= 8; case 4: // ang ang = Batol(parm->parms[3]) & 2047; set |= 4; case 3: // cstat cstat = (unsigned short)Batol(parm->parms[2]); set |= 2; case 2: // pal pal = (unsigned char)Batol(parm->parms[1]); set |= 1; case 1: // tile number if (isdigit(parm->parms[0][0])) { picnum = (unsigned short)Batol(parm->parms[0]); } else { int i,j; for (j=0; j<2; j++) { for (i=0; iparms[0])) || (j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0])) ) { picnum = (unsigned short)labelcode[i]; break; } } if (i= MAXTILES) { OSD_Printf("spawn: Invalid tile number\n"); return OSDCMD_OK; } break; default: return OSDCMD_SHOWHELP; } idx = spawn(ps[myconnectindex].i, (short)picnum); if (set & 1) sprite[idx].pal = (char)pal; if (set & 2) sprite[idx].cstat = (short)cstat; if (set & 4) sprite[idx].ang = ang; if (set & 8) { if (setsprite(idx, x,y,z) < 0) { OSD_Printf("spawn: Sprite can't be spawned into null space\n"); deletesprite(idx); } } return OSDCMD_OK; } void onvideomodechange(int newmode) { char *pal; if (newmode) { if (ps[screenpeek].palette == palette || ps[screenpeek].palette == waterpal || ps[screenpeek].palette == slimepal) pal = palette; else pal = ps[screenpeek].palette; } else { pal = ps[screenpeek].palette; } setbrightness(ud.brightness>>2, pal, 0); restorepalette = 1; } int registerosdcommands(void) { osdcmd_cheatsinfo_stat.cheatnum = -1; OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo); if (VOLUMEONE) { OSD_RegisterFunction("changelevel","changelevel : warps to the given level", osdcmd_changelevel); } else { OSD_RegisterFunction("changelevel","changelevel : warps to the given level", osdcmd_changelevel); OSD_RegisterFunction("map","map : loads the given user map", osdcmd_map); } OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god); OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip); OSD_RegisterFunction("setstatusbarscale","setstatusbarscale [percent]: changes the status bar scale", osdcmd_setstatusbarscale); OSD_RegisterFunction("spawn","spawn [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn); OSD_RegisterFunction("fileinfo","fileinfo : gets a file's information", osdcmd_fileinfo); OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit); OSD_RegisterVariable("myname",OSDVAR_STRING,myname,32,NULL); OSD_RegisterVariable("showfps",OSDVAR_INTEGER,&ud.tickrate,1,osd_internal_validate_boolean); OSD_RegisterVariable("showcoords",OSDVAR_INTEGER,&ud.coords,1,osd_internal_validate_boolean); OSD_RegisterVariable("useprecache",OSDVAR_INTEGER,&useprecache,1,osd_internal_validate_boolean); OSD_RegisterFunction("restartvid","restartvid: reinitialised the video mode",osdcmd_restartvid); OSD_RegisterFunction("vidmode","vidmode [xdim ydim] [bpp] [fullscreen]: immediately change the video mode",osdcmd_vidmode); //baselayer_onvideomodechange = onvideomodechange; return 0; }