/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // draw.c -- this is the only file outside the refresh that touches the // vid buffer #include "quakedef.h" typedef struct { vrect_t rect; int width; int height; byte *ptexbytes; int rowbytes; } rectdesc_t; static rectdesc_t r_rectdesc; byte *draw_chars; // 8*8 graphic characters mpic_t *draw_disc; mpic_t *draw_backtile; //============================================================================= /* Support Routines */ typedef struct cachepic_s { char name[MAX_QPATH]; cache_user_t cache; } cachepic_t; #define MAX_CACHED_PICS 128 cachepic_t menu_cachepics[MAX_CACHED_PICS]; int menu_numcachepics; mpic_t *Draw_PicFromWad (char *name) { qpic_t *p; mpic_t *pic; p = W_GetLumpName (name); pic = (mpic_t *)p; pic->width = p->width; pic->alpha = memchr (&pic->data, 255, pic->width * pic->height) != NULL; return pic; } /* ================ Draw_CachePic ================ */ mpic_t *Draw_CachePic (char *path) { int i; cachepic_t *pic; qpic_t *dat; for (pic = menu_cachepics, i = 0 ; i < menu_numcachepics ; pic++, i++) if (!strcmp(path, pic->name)) break; if (i == menu_numcachepics) { if (menu_numcachepics == MAX_CACHED_PICS) Sys_Error ("menu_numcachepics == MAX_CACHED_PICS"); menu_numcachepics++; strcpy (pic->name, path); } if ((dat = Cache_Check(&pic->cache))) return (mpic_t *)dat; // load the pic from disk COM_LoadCacheFile (path, &pic->cache); if (!(dat = (qpic_t *)pic->cache.data)) Sys_Error ("Draw_CachePic: failed to load %s", path); SwapPic (dat); ((mpic_t *)dat)->width = dat->width; ((mpic_t *)dat)->alpha = memchr (&dat->data, 255, dat->width * ((mpic_t *)dat)->height) != NULL; return (mpic_t *)dat; } /* =============== Draw_Init =============== */ void Draw_Init (void) { draw_chars = W_GetLumpName ("conchars"); draw_disc = W_GetLumpName ("disc"); draw_backtile = W_GetLumpName ("backtile"); r_rectdesc.width = draw_backtile->width; r_rectdesc.height = draw_backtile->height; r_rectdesc.ptexbytes = draw_backtile->data; r_rectdesc.rowbytes = draw_backtile->width; } /* ================ Draw_Character Draws one 8*8 graphics character with 0 being transparent. It can be clipped to the top of the screen to allow the console to be smoothly scrolled off. ================ */ void Draw_Character (int x, int y, int num) { byte *dest, *source; int drawline, row, col; num &= 255; if (y <= -8) return; // totally off screen if (y > vid.height - 8 || x < 0 || x > vid.width - 8) return; if (num < 0 || num > 255) return; row = num >> 4; col = num & 15; source = draw_chars + (row << 10) + (col << 3); if (y < 0) { // clipped drawline = 8 + y; source -= 128*y; y = 0; } else { drawline = 8; } dest = vid.buffer + y * vid.rowbytes + x; while (drawline--) { if (source[0]) dest[0] = source[0]; if (source[1]) dest[1] = source[1]; if (source[2]) dest[2] = source[2]; if (source[3]) dest[3] = source[3]; if (source[4]) dest[4] = source[4]; if (source[5]) dest[5] = source[5]; if (source[6]) dest[6] = source[6]; if (source[7]) dest[7] = source[7]; source += 128; dest += vid.rowbytes; } } /* ================ Draw_String ================ */ void Draw_String (int x, int y, char *str) { while (*str) { Draw_Character (x, y, *str); str++; x += 8; } } /* ================ Draw_Alt_String ================ */ void Draw_Alt_String (int x, int y, char *str) { while (*str) { Draw_Character (x, y, (*str) | 0x80); str++; x += 8; } } /* ================ Draw_Pixel ================ */ void Draw_Pixel(int x, int y, byte color) { byte *dest; dest = vid.buffer + y * vid.rowbytes + x; *dest = color; } #define NUMCROSSHAIRS 5 static qboolean crosshairdata[NUMCROSSHAIRS][64] = { false, false, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false, true, false, true, false, true, false, true, false, false, false, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false, false, false, true, true, true, false, false, false, false, false, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false, false, false, true, false, true, false, false, false, false, true, false, false, false, true, false, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, true, false, false, true, false, false, false, true, false, false, false, false, true, false, true, false, false, false, false, false, false, true, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false, false, true, false, true, false, false, true, false, false, true, false, true, false, false, false, false, false, true, false, false, false, false, false, false, false, false, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false }; void Draw_Crosshair (void) { int x, y, row, col; extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor, crosshairsize; extern vrect_t scr_vrect; byte c = (byte)crosshaircolor.value; qboolean *data; if (!crosshair.value) return; x = scr_vrect.x + scr_vrect.width / 2 + cl_crossx.value; y = scr_vrect.y + scr_vrect.height / 2 + cl_crossy.value; if (crosshair.value >= 2 && crosshair.value <= NUMCROSSHAIRS + 1) { data = crosshairdata[(int)crosshair.value-2]; for (row=0 ; row<8 ; row++) { for (col=0 ; col<8 ; col++) { if (data[row*8+col]) { if (crosshairsize.value >= 3) { Draw_Pixel (x + 3 * (col-3) - 1, y + 3 * (row-3) - 1, c); Draw_Pixel (x + 3 * (col-3) - 1, y + 3 * (row-3), c); Draw_Pixel (x + 3 * (col-3) - 1, y + 3 * (row-3) + 1, c); Draw_Pixel (x + 3 * (col-3), y + 3 * (row-3) - 1, c); Draw_Pixel (x + 3 * (col-3), y + 3 * (row-3), c); Draw_Pixel (x + 3 * (col-3), y + 3 * (row-3) + 1, c); Draw_Pixel (x + 3 * (col-3) + 1, y + 3 * (row-3) - 1, c); Draw_Pixel (x + 3 * (col-3) + 1, y + 3 * (row-3), c); Draw_Pixel (x + 3 * (col-3) + 1, y + 3 * (row-3) + 1, c); } else if (crosshairsize.value >= 2) { Draw_Pixel (x + 2 * (col-3), y + 2 * (row-3), c); Draw_Pixel (x + 2 * (col-3), y + 2 * (row-3) - 1, c); Draw_Pixel (x + 2 * (col-3) - 1, y + 2 * (row-3), c); Draw_Pixel (x + 2 * (col-3) - 1, y + 2 * (row-3) - 1, c); } else { Draw_Pixel (x + col - 3, y + row - 3, c); } } } } } else Draw_Character (x - 4, y - 4, '+'); } /* ================ Draw_TextBox ================ */ void Draw_TextBox (int x, int y, int width, int lines) { mpic_t *p; int n, cx, cy; // draw left side cx = x; cy = y; p = Draw_CachePic ("gfx/box_tl.lmp"); Draw_TransPic (cx, cy, p); p = Draw_CachePic ("gfx/box_ml.lmp"); for (n = 0; n < lines; n++) { cy += 8; Draw_TransPic (cx, cy, p); } p = Draw_CachePic ("gfx/box_bl.lmp"); Draw_TransPic (cx, cy+8, p); // draw middle cx += 8; while (width > 0) { cy = y; p = Draw_CachePic ("gfx/box_tm.lmp"); Draw_TransPic (cx, cy, p); p = Draw_CachePic ("gfx/box_mm.lmp"); for (n = 0; n < lines; n++) { cy += 8; if (n == 1) p = Draw_CachePic ("gfx/box_mm2.lmp"); Draw_TransPic (cx, cy, p); } p = Draw_CachePic ("gfx/box_bm.lmp"); Draw_TransPic (cx, cy+8, p); width -= 2; cx += 16; } // draw right side cy = y; p = Draw_CachePic ("gfx/box_tr.lmp"); Draw_TransPic (cx, cy, p); p = Draw_CachePic ("gfx/box_mr.lmp"); for (n = 0; n < lines; n++) { cy += 8; Draw_TransPic (cx, cy, p); } p = Draw_CachePic ("gfx/box_br.lmp"); Draw_TransPic (cx, cy+8, p); } /* ================ Draw_DebugChar Draws a single character directly to the upper right corner of the screen. This is for debugging lockups by drawing different chars in different parts of the code. ================ */ void Draw_DebugChar (char num) { byte *dest, *source; int drawline, row, col; extern byte *draw_chars; if (!vid.direct) return; // don't have direct FB access, so no debugchars... drawline = 8; row = num>>4; col = num&15; source = draw_chars + (row<<10) + (col<<3); dest = vid.direct + 312; while (drawline--) { dest[0] = source[0]; dest[1] = source[1]; dest[2] = source[2]; dest[3] = source[3]; dest[4] = source[4]; dest[5] = source[5]; dest[6] = source[6]; dest[7] = source[7]; source += 128; dest += 320; } } /* ============= Draw_Pic ============= */ void Draw_Pic (int x, int y, mpic_t *pic) { byte *dest, *source; int v; if (pic->alpha) { Draw_TransPic (x, y, pic); return; } if (x < 0 || x + pic->width > vid.width || y < 0 || y + pic->height > vid.height) Sys_Error ("Draw_Pic: bad coordinates"); source = pic->data; dest = vid.buffer + y * vid.rowbytes + x; for (v=0 ; vheight ; v++) { memcpy (dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } } void Draw_TransSubPic (int x, int y, mpic_t *pic, int srcx, int srcy, int width, int height); /* ============= Draw_SubPic ============= */ void Draw_SubPic (int x, int y, mpic_t *pic, int srcx, int srcy, int width, int height) { byte *dest, *source; int v; if (pic->alpha) { Draw_TransSubPic (x, y, pic, srcx, srcy, width, height); return; } if (x < 0 || x + width > vid.width || y < 0 || y + height > vid.height) Sys_Error ("Draw_Pic: bad coordinates"); source = pic->data + srcy * pic->width + srcx; dest = vid.buffer + y * vid.rowbytes + x; for (v=0 ; vwidth; } } /* ============= Draw_TransPic ============= */ void Draw_TransPic (int x, int y, mpic_t *pic) { byte *dest, *source, tbyte; int v, u; if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 || (unsigned)(y + pic->height) > vid.height) Sys_Error ("Draw_TransPic: bad coordinates"); source = pic->data; dest = vid.buffer + y * vid.rowbytes + x; if (pic->width & 7) { // general for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) if ((tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u+=8) { if ((tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ((tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = tbyte; if ((tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = tbyte; if ((tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = tbyte; if ((tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = tbyte; if ((tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = tbyte; if ((tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = tbyte; if ((tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = tbyte; } dest += vid.rowbytes; source += pic->width; } } } /* ============= Draw_TransSubPic ============= */ void Draw_TransSubPic (int x, int y, mpic_t *pic, int srcx, int srcy, int width, int height) { byte *dest, *source, tbyte; int v, u; if (x < 0 || x + width > vid.width || y < 0 || y + height > vid.height) Sys_Error ("Draw_Pic: bad coordinates"); source = pic->data + srcy * pic->width + srcx; dest = vid.buffer + y * vid.rowbytes + x; if (width & 7) { // general for (v=0 ; vwidth; } } else { // unwound for (v=0 ; vwidth; } } } /* ============= Draw_TransPicTranslate ============= */ void Draw_TransPicTranslate (int x, int y, mpic_t *pic, byte *translation) { byte *dest, *source, tbyte; int v, u; if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 || (unsigned)(y + pic->height) > vid.height) Sys_Error ("Draw_TransPic: bad coordinates"); source = pic->data; dest = vid.buffer + y * vid.rowbytes + x; if (pic->width & 7) { // general for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u++) if ((tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = translation[tbyte]; dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v=0 ; vheight ; v++) { for (u=0 ; uwidth ; u+=8) { if ((tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = translation[tbyte]; if ((tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = translation[tbyte]; if ((tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = translation[tbyte]; if ((tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = translation[tbyte]; if ((tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = translation[tbyte]; if ((tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = translation[tbyte]; if ((tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = translation[tbyte]; if ((tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = translation[tbyte]; } dest += vid.rowbytes; source += pic->width; } } } void Draw_CharToConback (int num, byte *dest) { int x, row, col, drawline; byte *source; row = num>>4; col = num&15; source = draw_chars + (row<<10) + (col<<3); drawline = 8; while (drawline--) { for (x=0 ; x<8 ; x++) if (source[x]) dest[x] = source[x]; source += 128; dest += 320; } } /* ================ Draw_ConsoleBackground ================ */ void Draw_ConsoleBackground (int lines) { int x, y, v, f, fstep; byte *src, *dest; mpic_t *conback; char ver[100]; static char saveback[320*8]; conback = Draw_CachePic ("gfx/conback.lmp"); // hack the version number directly into the pic sprintf (ver, "JoeQuake %s", JOEQUAKE_VERSION); dest = conback->data + 320 - (strlen(ver)*8 + 11) + 320*186; memcpy (saveback, conback->data + 320*186, 320*8); for (x=0 ; x < strlen(ver) ; x++) Draw_CharToConback (ver[x] | 128, dest + (x<<3)); // draw the pic dest = vid.buffer; for (y=0 ; ydata + v*320; if (vid.conwidth == 320) memcpy (dest, src, vid.conwidth); else { f = 0; fstep = 320*0x10000/vid.conwidth; for (x=0 ; x>16]; f += fstep; dest[x+1] = src[f>>16]; f += fstep; dest[x+2] = src[f>>16]; f += fstep; dest[x+3] = src[f>>16]; f += fstep; } } } // put it back memcpy(conback->data + 320*186, saveback, 320*8); } /* ============== R_DrawRect8 ============== */ void R_DrawRect8 (vrect_t *prect, int rowbytes, byte *psrc, int transparent) { byte t, *pdest; int i, j, srcdelta, destdelta; pdest = vid.buffer + (prect->y * vid.rowbytes) + prect->x; srcdelta = rowbytes - prect->width; destdelta = vid.rowbytes - prect->width; if (transparent) { for (i=0 ; iheight ; i++) { for (j=0 ; jwidth ; j++) { t = *psrc; if (t != TRANSPARENT_COLOR) *pdest = t; psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } else { for (i=0 ; iheight ; i++) { memcpy (pdest, psrc, prect->width); psrc += rowbytes; pdest += vid.rowbytes; } } } /* ============= Draw_TileClear This repeats a 64*64 tile graphic to fill the screen around a sized down refresh window. ============= */ void Draw_TileClear (int x, int y, int w, int h) { int width, height, tileoffsetx, tileoffsety; byte *psrc; vrect_t vr; r_rectdesc.rect.x = x; r_rectdesc.rect.y = y; r_rectdesc.rect.width = w; r_rectdesc.rect.height = h; vr.y = r_rectdesc.rect.y; height = r_rectdesc.rect.height; tileoffsety = vr.y % r_rectdesc.height; while (height > 0) { vr.x = r_rectdesc.rect.x; width = r_rectdesc.rect.width; if (tileoffsety != 0) vr.height = r_rectdesc.height - tileoffsety; else vr.height = r_rectdesc.height; if (vr.height > height) vr.height = height; tileoffsetx = vr.x % r_rectdesc.width; while (width > 0) { if (tileoffsetx != 0) vr.width = r_rectdesc.width - tileoffsetx; else vr.width = r_rectdesc.width; if (vr.width > width) vr.width = width; psrc = r_rectdesc.ptexbytes + (tileoffsety * r_rectdesc.rowbytes) + tileoffsetx; R_DrawRect8 (&vr, r_rectdesc.rowbytes, psrc, 0); vr.x += vr.width; width -= vr.width; tileoffsetx = 0; // only the left tile can be left-clipped } vr.y += vr.height; height -= vr.height; tileoffsety = 0; // only the top tile can be top-clipped } } /* ============= Draw_Fill Fills a box of pixels with a single color ============= */ void Draw_Fill (int x, int y, int w, int h, int c) { byte *dest; int u, v; if (x < 0 || x + w > vid.width || y < 0 || y + h > vid.height) return; dest = vid.buffer + y*vid.rowbytes + x; for (v=0 ; vdata, 24, 24); } /* ================ Draw_EndDisc Erases the disc icon. Call after completing any disc IO ================ */ void Draw_EndDisc (void) { D_EndDirectRect (vid.width - 24, 0, 24, 24); }