/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // r_surf.c: surface-related refresh code #include "quakedef.h" #include "r_local.h" drawsurf_t r_drawsurf; int lightleft, sourcesstep, blocksize, sourcetstep; int lightdelta, lightdeltastep; int lightright, lightleftstep, lightrightstep, blockdivshift; unsigned blockdivmask; void *prowdestbase; unsigned char *pbasesource; int surfrowbytes; // used by ASM files unsigned *r_lightptr; int r_stepback, r_lightwidth, r_numhblocks, r_numvblocks; unsigned char *r_source, *r_sourcemax; void R_DrawSurfaceBlock8_mip0 (void); void R_DrawSurfaceBlock8_mip1 (void); void R_DrawSurfaceBlock8_mip2 (void); void R_DrawSurfaceBlock8_mip3 (void); static void (*surfmiptable[4])(void) = { R_DrawSurfaceBlock8_mip0, R_DrawSurfaceBlock8_mip1, R_DrawSurfaceBlock8_mip2, R_DrawSurfaceBlock8_mip3 }; unsigned blocklights[18*18]; typedef struct dlightinfo_s { int local[2]; int rad; int minlight; // rad - minlight } dlightinfo_t; static dlightinfo_t dlightlist[MAX_DLIGHTS]; static int numdlights; void R_BuildDLightList (void) { msurface_t *surf; float dist; vec3_t impact; mtexinfo_t *tex; int lnum, i, smax, tmax, irad, iminlight, local[2], tdmin, sdmin, distmin; dlightinfo_t *light; numdlights = 0; surf = r_drawsurf.surf; smax = (surf->extents[0] >> 4) + 1; tmax = (surf->extents[1] >> 4) + 1; tex = surf->texinfo; for (lnum=0 ; lnumdlightbits & (1 << lnum))) continue; // not lit by this light dist = PlaneDiff(cl_dlights[lnum].origin, surf->plane); irad = (cl_dlights[lnum].radius - fabs(dist)) * 256; iminlight = cl_dlights[lnum].minlight * 256; if (irad < iminlight) continue; iminlight = irad - iminlight; for (i=0 ; i<3 ; i++) impact[i] = cl_dlights[lnum].origin[i] - surf->plane->normal[i]*dist; local[0] = DotProduct(impact, tex->vecs[0]) + tex->vecs[0][3] - surf->texturemins[0]; local[1] = DotProduct(impact, tex->vecs[1]) + tex->vecs[1][3] - surf->texturemins[1]; // check if this dlight will touch the surface if (local[1] > 0) { tdmin = local[1] - (tmax << 4); if (tdmin < 0) tdmin = 0; } else { tdmin = -local[1]; } if (local[0] > 0) { sdmin = local[0] - (smax<<4); if (sdmin < 0) sdmin = 0; } else { sdmin = -local[0]; } if (sdmin > tdmin) distmin = (sdmin << 8) + (tdmin << 7); else distmin = (tdmin << 8) + (sdmin << 7); if (distmin < iminlight) { // save dlight info light = &dlightlist[numdlights]; light->minlight = iminlight; light->rad = irad; light->local[0] = local[0]; light->local[1] = local[1]; numdlights++; } } } /* =============== R_AddDynamicLights =============== */ void R_AddDynamicLights (void) { int i, smax, tmax, s, t, sd, td, _sd, _td, local[2], irad, idist, iminlight; dlightinfo_t *light; unsigned *dest; smax = (r_drawsurf.surf->extents[0] >> 4) + 1; tmax = (r_drawsurf.surf->extents[1] >> 4) + 1; for (i=0, light=dlightlist ; irad; iminlight = light->minlight; local[0] = light->local[0]; // local[1] = light->local[1]; _td = light->local[1]; dest = blocklights; for (t=0 ; t td) idist = (sd << 8) + (td << 7); else idist = (td << 8) + (sd << 7); if (idist < iminlight) *dest += irad - idist; dest++; } } } } /* =============== R_BuildLightMap Combine and scale multiple lightmaps into the 8.8 format in blocklights =============== */ void R_BuildLightMap (void) { int smax, tmax, t, i, size, maps; byte *lightmap; unsigned scale; msurface_t *surf; surf = r_drawsurf.surf; smax = (surf->extents[0] >> 4) + 1; tmax = (surf->extents[1] >> 4) + 1; size = smax * tmax; lightmap = surf->samples; if (r_fullbright.value || !cl.worldmodel->lightdata) { for (i=0 ; istyles[maps] != 255 ; maps++) { scale = r_drawsurf.lightadj[maps]; // 8.8 fraction for (i=0 ; i> (8 - VID_CBITS); if (t < (1 << 6)) t = (1 << 6); blocklights[i] = t; } } /* =============== R_TextureAnimation Returns the proper texture for a given time and base texture =============== */ texture_t *R_TextureAnimation (texture_t *base) { int relative, count; if (currententity->frame) { if (base->alternate_anims) base = base->alternate_anims; } if (!base->anim_total) return base; relative = (int)(cl.time*10) % base->anim_total; count = 0; while (base->anim_min > relative || base->anim_max <= relative) { base = base->anim_next; if (!base) Sys_Error ("R_TextureAnimation: broken cycle"); if (++count > 100) Sys_Error ("R_TextureAnimation: infinite cycle"); } return base; } /* =============== R_DrawSurface =============== */ qboolean R_DrawSurface (void) { unsigned char *basetptr, *pcolumndest; int smax, tmax, twidth, u, soffset, basetoffset, texwidth, horzblockstep; texture_t *mt; void (*pblockdrawer)(void); // build a list of dlights that touch this surface if (r_drawsurf.surf->dlightframe == r_framecount) R_BuildDLightList (); else numdlights = 0; if (!numdlights) { if (r_drawsurf.dlightonly) return false; // not hit by a dlight, so no need to redraw it } // calculate the lightings R_BuildLightMap (); surfrowbytes = r_drawsurf.rowbytes; mt = r_drawsurf.texture; r_source = (byte *)mt + mt->offsets[r_drawsurf.surfmip]; // the fractional light values should range from 0 to (VID_GRADES - 1) << 16 // from a source range of 0 - 255 texwidth = mt->width >> r_drawsurf.surfmip; blocksize = 16 >> r_drawsurf.surfmip; blockdivshift = 4 - r_drawsurf.surfmip; blockdivmask = (1 << blockdivshift) - 1; r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1; r_numhblocks = r_drawsurf.surfwidth >> blockdivshift; r_numvblocks = r_drawsurf.surfheight >> blockdivshift; //============================== pblockdrawer = surfmiptable[r_drawsurf.surfmip]; // TODO: only needs to be set when there is a display settings change horzblockstep = blocksize; smax = mt->width >> r_drawsurf.surfmip; twidth = texwidth; tmax = mt->height >> r_drawsurf.surfmip; sourcetstep = texwidth; r_stepback = tmax * twidth; r_sourcemax = r_source + (tmax * smax); soffset = r_drawsurf.surf->texturemins[0]; basetoffset = r_drawsurf.surf->texturemins[1]; // << 16 components are to guarantee positive values for % soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax; basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip) + (tmax << 16)) % tmax) * twidth)]; pcolumndest = r_drawsurf.surfdat; for (u=0 ; u= smax) soffset = 0; pcolumndest += horzblockstep; } return (numdlights != 0); } //============================================================================= #if !id386 /* ================ R_DrawSurfaceBlock8_mip0 ================ */ void R_DrawSurfaceBlock8_mip0 (void) { int v, i, b, lightstep, lighttemp, light; unsigned char pix, *psource, *prowdest; psource = pbasesource; prowdest = prowdestbase; for (v=0 ; v> 4; lightrightstep = (r_lightptr[1] - lightright) >> 4; for (i=0 ; i<16 ; i++) { lighttemp = lightleft - lightright; lightstep = lighttemp >> 4; light = lightright; for (b=15 ; b>=0 ; b--) { pix = psource[b]; prowdest[b] = ((unsigned char *)vid.colormap)[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } /* ================ R_DrawSurfaceBlock8_mip1 ================ */ void R_DrawSurfaceBlock8_mip1 (void) { int v, i, b, lightstep, lighttemp, light; unsigned char pix, *psource, *prowdest; psource = pbasesource; prowdest = prowdestbase; for (v=0 ; v> 3; lightrightstep = (r_lightptr[1] - lightright) >> 3; for (i=0 ; i<8 ; i++) { lighttemp = lightleft - lightright; lightstep = lighttemp >> 3; light = lightright; for (b=7 ; b>=0 ; b--) { pix = psource[b]; prowdest[b] = ((unsigned char *)vid.colormap)[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } /* ================ R_DrawSurfaceBlock8_mip2 ================ */ void R_DrawSurfaceBlock8_mip2 (void) { int v, i, b, lightstep, lighttemp, light; unsigned char pix, *psource, *prowdest; psource = pbasesource; prowdest = prowdestbase; for (v=0 ; v> 2; lightrightstep = (r_lightptr[1] - lightright) >> 2; for (i=0 ; i<4 ; i++) { lighttemp = lightleft - lightright; lightstep = lighttemp >> 2; light = lightright; for (b=3 ; b>=0 ; b--) { pix = psource[b]; prowdest[b] = ((unsigned char *)vid.colormap)[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } /* ================ R_DrawSurfaceBlock8_mip3 ================ */ void R_DrawSurfaceBlock8_mip3 (void) { int v, i, b, lightstep, lighttemp, light; unsigned char pix, *psource, *prowdest; psource = pbasesource; prowdest = prowdestbase; for (v=0 ; v> 1; lightrightstep = (r_lightptr[1] - lightright) >> 1; for (i=0 ; i<2 ; i++) { lighttemp = lightleft - lightright; lightstep = lighttemp >> 1; light = lightright; for (b=1 ; b>=0 ; b--) { pix = psource[b]; prowdest[b] = ((unsigned char *)vid.colormap)[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } #endif