@The Backbuffer $The Backbuffer In KevEdit, the backbuffer is a valuable tool for storing tiles, as well as customized gradients. !quick;Quick Keys !resize;Resizing the Backbuffer !lock;Backbuffer Locking !acquire;Acquire Mode !draw;Draw Mode !gradient;Gradient Draw Mode :quick;Quick Keys To quickly access a position in the pattern selector, the numbers 0-9 can be used. Pressing 0 will select the Empty pattern, which you will probably need frequently. Pressing one of 1-9 will select a slot in the backbuffer. :resize;Resizing the Backbuffer The backbuffer may be resized using the '<' and '>' keys. Some gradients may not fit in the default ten-tile backbuffer, so this will prove useful. Only ten tiles will be visible at once, but the backbuffer will scroll automatically. The Gradient Tool, Gradient Draw Mode, and Random Fill all use the ENTIRE backbuffer, so feel free to resize the backbuffer as necessary using '<' and '>'. :lock;Backbuffer Locking By default, using ENTER to modify a tile, plotting an uncommon tile from the F1 - F3 menus, or pressing INSERT will copy a tile into the backbuffer. Backbuffer locking prevents the backbuffer from being modified, except that when INSERT is pressed, the tile under the cursor will be inserted into the currently selected backbuffer slot, if the pattern selector is over the backbuffer. This mimics ZZTAE behavior. To toggle backbuffer locking, press '/'. :acquire;Acquire Mode Acquire mode lifts tiles into the backbuffer as the cursor is moved. By using acquire mode, one can load a large gradient or line of objects into the backbuffer with relatively few keystrokes. Press 'a' to toggle acquire mode. The 'a' next to the backbuffer will indicate whether acquire mode is on or off. By default, the backbuffer will be resized so that no non-empty tiles are lost. To force the backbuffer to stay the same size, use SHIFT+'A'. Holding down ALT while moving the cursor will acquire several tiles at once. :draw;Draw Mode This drawing tool should be familiar from the original ZZT editor. Simply press TAB and the currently selected pattern will be plotted everywhere the cursor goes. Press TAB again to exit Draw Mode. :gradient;Gradient Draw Mode Gradient Draw Mode works much in the same way as Draw Mode, except that KevEdit cycles through the backbuffer with each cursor movement. This can be used to easily plot gradients or other patterns. Use SHIFT-TAB to activate gradient mode and TAB to turn it off. When gradient mode is on, KevEdit will cycle through the backbuffer backward so that tiles are laid down in the same order they enter the buffer. To cycle forward, press SHIFT-TAB a second time. Holding down ALT while moving will continuously paint the gradient for ten spaces at a time horizontally and five tiles at a time vertically. If the one of the standard patterns is selected, a fade from foreground color to background color will be used instead of the backbuffer.