@Board Info Dialog $Board Info Dialog !title;Title !darkness;Board is Dark !zap;Re-enter When Zapped !timelimit;Time Limit !maxshots;Maximum Shots !boards;Adjacent Boards !boardlink;* Link feature * !size;Board Size Use ENTER to toggle or edit each of these properties. The LEFT and RIGHT arrows, as well as + and - will increase and decrease each option, where possible. :title;Title Press enter to change the title of the board. The title may be up to 34 characters and may use the $ and !; zzt markup characters for special effects in the board dialogs. :darkness;Board is Dark Enter will toggle between darkness and brightness. The player must use torches to see in a dark room. :zap;Re-Enter When Zapped When this option is on and the player is shot or is touched by an enemy, he will be moved back to the position where he entered the room. !-zap;Ways the player is "zapped" When the player is zapped, he or she is returned to the position set by Re-Enter X and Re-Enter Y. Modifying these values is usually not useful, however, because ZZT sets them whenever the player enters a board. :timelimit;Time Limit A limit can be imposed on the amount the player may spend in a room. Once the time expires, the player is zapped and the counter starts over. This is most useful in combination with "Re-enter when zapped". Objects can #give and #take time. However, #give moves the counter closer to zero, while #take gives the player more time. If #take would put the timer over the time limit, it does not work and the message in take is sent. :maxshots;Maximum Shots This option determines how many shots the player may fire at the same time on a board. A player cannot fire until less than this number of his or her bullets remain on the board. :boards;Adjacent Boards This option links boards together so that the player can travel from one room to another by moving off the screen. :boardlink;* Link feature * KevEdit has a special feature to aid in the proper linkage of boards. An asterisk will appear next to any adjacent board which links back to the current board in the opposite direction. To force the other board to link backward, simply press '*' when that board is selected. Take that ZZT Editor. :size;Board Size The size of the current board is displayed at the bottom of the Board Info Dialog in units of both bytes and kilobytes, with 1024 bytes to a kilobyte (not 1000!). If this value exceeds 20,000 bytes then the number will show red. There is much debate over exactly what the board size limit is for ZZT. By consensus, boards become unstable somewhere near 20KB, but no one has yet proven any specific value. 20,000 bytes, which is just 469 bytes short of 20KB, seems as likely a candidate as any number.