@Tile Selection $Tile Selection Tile selection is a very powerful tool offered by KevEdit. Once a set of tiles has been selected, it can be copied, pasted into, or filled in various ways. !selecting;Selecting Tiles !copy;Copy and Paste !fill;Filling !randfill;Random Filling !gradtool;Gradient Tool :selecting;Selecting Tiles Selecting tiles is easy. To quickly select a block of tiles, hold down SHIFT while moving the cursor with the arrow keys. Release shift, move the cursor, and repeat to add another block to the selection. To flood select a group of similar tiles, press lowercase 'x'. To select all tiles on the current board which are similar to the tile under the cursor, press SHIFT+'X'. The current selection can be reset by pressing ESCAPE. :copy;Copy and Paste To copy the selected area, press CTRL-C. You may then press CTRL-V to paste the copied tiles. Use the arrow keys to move the copied tiles to where you want them, then press SPACEBAR or ENTER. To cancel pasting, press ESCAPE. To cut a selected area, press CTRL-X. This will copy the selected area and then fill it with the currently selected pattern. If an area is selected when you paste a group of tiles, then only the selected area will be affected. This can be very useful, especially when combined with the gradient tool. :fill;Filling Once an area has been selected, it can be filled with the current pattern by pressing lowercase 'f'. If an area is not selected, pressing 'f' will floodfill around the cursor. This is equivalent to pressing 'x' then 'f'. :randfill;Random Filling Pressing SHIFT+'F' will fill the selected area with tiles chosen at random from the pattern buffer. If the backbuffer is selected, tiles will be randomly chosen from there. If the standard patterns are selected, a mix of the current foreground and background colours will be used. If no tiles are selected, a random floodfill will occur. BEWARE: once an area is filled with random tiles, it is difficult to undo. Save beforehand if possible. An undo feature is in the works, but don't get your hopes up too high. In a random flood fill, all tiles used are given equal probability. To increase the occurrence of a certain kind of tile, put more than one copy in the backbuffer. !-kbackbuf;See Backbuffer Documentation :gradtool;Gradient Tool One of the most versatile drawing tools offered by KevEdit, the Gradient tool allows a custom or built-in gradient to be drawn in various ways. Press 'g' to activate the Gradient Tool and follow the provided instructions. If an area is not selected, you will be able to select one block or flooded region. This will be depreciated in future releases. If the pattern selector is above the standard patterns (left of the backbuffer), then the gradient tool will use the current colour settings to create a gradient of walls fading from the foreground colour to the background colour. If the pattern selector is above the backbuffer, the patterns in the backbuffer will be used by the gradient tool. !-kbackbuf;See Backbuffer Documentation