/*************************************************************************** * Copyright (C) 2005 by Tavarez Arnaud Bakoula * * tbakoula@yahoo.fr * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "dragmark.h" #include /*! * \class DragMark * \brief The DragMark class is a drag and drop object for * transferring pieces. * * With this class you can provide the construction of piece * by a widget such as MarkSrc or Tick. So they know what * is the state of the desired piece. */ /*! * The type of information that the object can decode. */ const char* DragMark::type = "master/mark"; /*! * Constructs the a pion drag object and sets its data to * \a state. \a dragSource must be the drag source. \a name * is the name of the object. */ DragMark::DragMark( uchar state, QWidget* dragSource, const char* name ) : QStoredDrag( type, dragSource, name ) { QByteArray data( 1 ); data[0] = state; setEncodedData( data ); } /*! * Returns TRUE if the information in \a e can be decoded into a * state. * \sa decode() */ bool DragMark::canDecode( QDragMoveEvent* e ) { return e->provides( type ); } /*! * Attempts to decode the dropped information in \a e into state. * Returns TRUE if successful; otherwise returns FALSE. * \sa canDecode() */ bool DragMark::decode( QDropEvent* e, uint& state ) { QByteArray payload = e->encodedData( type ); if ( payload.size() ) { e->accept(); state = (int) payload[0]; return TRUE; } else return FALSE; }