/*************************************************************************** * Copyright (C) 2005 by Tavarez Arnaud Bakoula * * tbakoula@yahoo.fr * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef PION_H #define PION_H #include "utilities.h" /** @author Tavarez Arnaud Bakoula */ class Pion { public: Pion( uint p=0, Color c=None ) : m_pos(p), m_color(c) {} /*! * The copy constructor. */ Pion( const Pion& p ) : m_pos( p.m_pos ), m_color( p.m_color ) {} /*! * The destructor. */ virtual ~Pion() {} void setPos( uint p ) { m_pos = p; } void setColor( Color c ) { m_color = c; } void setColor( uint c ) { m_color = static_cast( c ); } uint getPos() const { return m_pos; } Color getColor() const { return m_color; } bool operator==( Pion& pion ) const { return ( this->m_pos == pion.m_pos && this->m_color == pion.m_color ); } bool operator!=( Pion& pion ) const { return !(*this == pion); } protected: uint m_pos; /*!< The position of the piece in the combination. */ Color m_color; /*!< The color of the piece. */ }; #endif // PION_H