/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __QMENU_H__ #define __QMENU_H__ #define MAXMENUITEMS 64 #define MTYPE_SLIDER 0 #define MTYPE_LIST 1 #define MTYPE_ACTION 2 #define MTYPE_SPINCONTROL 3 #define MTYPE_SEPARATOR 4 #define MTYPE_FIELD 5 #define K_TAB 9 #define K_ENTER 13 #define K_ESCAPE 27 #define K_SPACE 32 // normal keys should be passed as lowercased ascii #define K_BACKSPACE 127 #define K_UPARROW 128 #define K_DOWNARROW 129 #define K_LEFTARROW 130 #define K_RIGHTARROW 131 #define QMF_LEFT_JUSTIFY 0x00000001 #define QMF_GRAYED 0x00000002 #define QMF_NUMBERSONLY 0x00000004 // #define RCOLUMN_OFFSET MENU_FONT_SIZE*2 // was 16 #define LCOLUMN_OFFSET -MENU_FONT_SIZE*2 // was -16 #define SLIDER_RANGE 10 // typedef struct _tag_menuframework { int x, y; int cursor; int nitems; int nslots; void *items[64]; const char *statusbar; void (*cursordraw)( struct _tag_menuframework *m ); } menuframework_s; typedef struct { int type; const char *name; int x, y; menuframework_s *parent; int cursor_offset; int localdata[4]; unsigned flags; const char *statusbar; void (*callback)( void *self ); void (*statusbarfunc)( void *self ); void (*ownerdraw)( void *self ); void (*cursordraw)( void *self ); } menucommon_s; typedef struct { menucommon_s generic; char buffer[80]; int cursor; int length; int visible_length; int visible_offset; } menufield_s; typedef struct { menucommon_s generic; float minvalue; float maxvalue; float curvalue; float range; } menuslider_s; typedef struct { menucommon_s generic; int curvalue; const char **itemnames; } menulist_s; typedef struct { menucommon_s generic; } menuaction_s; typedef struct { menucommon_s generic; } menuseparator_s; typedef struct { float x; float y; float avg; } menuscale_t; qboolean Field_Key( menufield_s *field, int key ); void Menu_AddItem( menuframework_s *menu, void *item ); void Menu_AdjustCursor( menuframework_s *menu, int dir ); void Menu_Center( menuframework_s *menu ); void Menu_Draw( menuframework_s *menu ); void *Menu_ItemAtCursor( menuframework_s *m ); qboolean Menu_SelectItem( menuframework_s *s ); qboolean Menu_MouseSelectItem( menucommon_s *item ); void Menu_SetStatusBar( menuframework_s *s, const char *string ); void Menu_SlideItem( menuframework_s *s, int dir ); int Menu_TallySlots( menuframework_s *menu ); void Menu_DrawString( int, int, const char * , int alpha); void Menu_DrawStringDark( int, int, const char * , int alpha); void Menu_DrawStringR2L( int, int, const char * , int alpha); void Menu_DrawStringR2LDark( int, int, const char * , int alpha); //======================================================= // menu_main.c #define MOUSEBUTTON1 0 #define MOUSEBUTTON2 1 // From Q2max typedef struct { float min[2]; float max[2]; int index; } buttonmenuobject_t; cursor_t cursor; menuscale_t menuScale; void M_Menu_Main_f (void); void M_Menu_Game_f (void); void M_Menu_LoadGame_f (void); void M_Menu_SaveGame_f (void); void M_Menu_PlayerConfig_f (void); void M_Menu_DownloadOptions_f (void); void M_Menu_Credits_f( void ); void M_Menu_Multiplayer_f( void ); void M_Menu_JoinServer_f (void); void M_Menu_AddressBook_f( void ); void M_Menu_StartServer_f (void); void M_Menu_DMOptions_f (void); void M_Menu_Video_f (void); void M_Menu_Video_Advanced_f (void); void M_Menu_Options_f (void); void M_Menu_Keys_f (void); void M_Menu_Quit_f (void); void M_Menu_Credits( void ); float scaledVideo (float param); float videoScale (void); void InitMenuScale (void); void refreshCursorLink (void); void addPlayerButton (buttonmenuobject_t *thisObj, int index, float x, float y, float w, float h); void ActionStartMod (char *mod); void M_Banner( char *name ); void refreshCursorButtons(void); void M_PushMenu ( void (*draw) (void), const char *(*key) (int k) ); void M_ForceMenuOff (void); void M_PopMenu (void); void M_BackMenu (void *unused); const char *Default_MenuKey( menuframework_s *m, int key ); void M_Print (int cx, int cy, char *str); void M_DrawTextBox (int x, int y, int width, int lines); void M_Credits_MenuDraw( void ); void MenuCrosshair_MouseClick( void ); void PlayerConfig_MenuDraw( void ); void PlayerConfig_MouseClick( void ); void PConfigAccept (void); #endif