/* * Copyright (C) 1999 Peter Amstutz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of *the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307 USA */ #ifndef _FUNKYBOMB_H_ #define _FUNKYBOMB_H_ #define MIN_VX 5 #define MIN_VY 30 #define VX_RANGE 10 #define VY_RANGE 40 #define FREAK_CHANCE 10 /* 1 in x chance for big VX shot */ #define FREAK_POWER 10 /* multiplier for the Freaky VX */ Shellstat_bal wepFunkyGuidance(void *info, struct Projectilepos_bal * prjpos, Shellstat_bal(*initexplosion) (struct Projectilepos_bal * prjpos, void **explosioninfo), void **explosioninfo); #endif