/*************************************************************************** * llk_algorithm.h * * Fri Sep 23 08:46:05 2005 * Copyright 2005 Alpher * Email: alpher_zmx@yahoo.com.cn ****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __LLK_ALGORITHM_H #define __LLK_ALGORITHM_H #include #include #include #include #define ALGORITHM_GAME_STOP 1 #define ALGORITHM_GAME_RUN 2 #define ALGORITHM_GAME_PAUSE 3 struct AlgorithmPoint{ gint x; gint y; }; struct AlgorithmGame{ gint difficulty; gint level; gint life; gint hint; gint score; gint row,col; gint status; /*Game status*/ gint data[9][16]; /*0:no pic,1: pic1,*/ }; struct AlgorithmGame algorithm_game; gboolean algorithm_game_init(void); gboolean algorithm_game_begin(gpointer data); gboolean algorithm_can_direct_link(struct AlgorithmPoint p1, struct AlgorithmPoint p2); gboolean algorithm_can_link(struct AlgorithmPoint p1, struct AlgorithmPoint p2, struct AlgorithmPoint *pp3, struct AlgorithmPoint *pp4); void algorithm_link(struct AlgorithmPoint p1,struct AlgorithmPoint p2); GSList * algorithm_get_points(struct AlgorithmPoint p); void algorithm_free_with_data(GSList *list); gint algorithm_game_no_solution(void); void algorithm_game_shuffle(void); void algorithm_game_change(struct AlgorithmPoint p1, struct AlgorithmPoint p2); gboolean algorithm_game_net_level(void); void algorithm_init_data(void); void algorithm_data_change_0(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_1(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_2(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_3(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_4(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_5(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_6(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_7(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_8(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_9(struct AlgorithmPoint p1, struct AlgorithmPoint p2); void algorithm_data_change_10(struct AlgorithmPoint p1, struct AlgorithmPoint p2); #endif