2005-12-06 10:32 acdalton * Makefile, Makefile.am, Makefile.demo, aclocal.m4, config.guess, config.sub, configure.ac, depcomp, ltmain.sh: - final changes/additions for gnu build compatibility 2005-12-05 21:12 acdalton * AUTHORS, COPYING, ChangeLog, INSTALL, Makefile.am, NEWS, README, README.txt, aclocal.m4, configure.ac, install-sh, missing: - further preparatios for GNU build system 2005-12-05 20:08 acdalton * VERSION, configure.ac: - preparing for GNU build system 2005-11-21 09:13 acdalton * Makefile.bsd: - updated Makefile.bsd with correct version number 2005-11-21 09:11 acdalton * DungeonMaker.cpp, DungeonMaker.h, Makefile, Makefile.bsd, VERSION, main.cpp: - merged changes from forked project which include: - creation of generate() method in DungeonMaker object which abstracts the previous main.cpp - no longer requiring that design data be read from files; one can pass a string to the new AcceptDesign() method (ReadDesign still works as it used to) - added accessors GetRooms(), GetMOBInfo(), and GetTreasInfo() for help with customized plonking - some minor changes to make gcc happy - Makefile has been altered to not include the SDL material (although all that is still available in the interactive subdirectory) - Makefile.bsd is now available to make building shared libraries on such systems easier 2005-11-21 09:05 acdalton * Makefile, Makefile.sdl: - making room for new Makefile 2005-11-21 09:02 acdalton * SDL_Renderer.cpp, SDL_Renderer.h, interactive/SDL_Renderer.cpp, interactive/SDL_Renderer.h, interactive/main.cpp, interactive/Windows/README.txt, interactive/Windows/main.cpp: - altering directory structure 2005-11-21 08:47 acdalton * DungeonMaker.cpp, DungeonMaker.h, Makefile, SDL_Renderer.cpp, SDL_Renderer.h, design, design2, design3A, design4A, design6, design7, designEmpty, designEmpty2, designOld1, main.cpp, README.txt, design3WithTunnelers, design5, DM2_Manual/Contents.gif, DM2_Manual/Next.gif, DM2_Manual/Prev.gif, DM2_Manual/capturedA2.gif, DM2_Manual/capturedA3.gif, DM2_Manual/capturedA8.gif, DM2_Manual/index.html, DM2_Manual/manual0.html, DM2_Manual/manual1.html, DM2_Manual/manual9.html, DM2_Manual/capturedA4.gif, DM2_Manual/capturedA5.gif, DM2_Manual/capturedA6.gif, DM2_Manual/capturedA7.gif, DM2_Manual/manual2.html, DM2_Manual/manual3.html, DM2_Manual/capturedA1.gif, DM2_Manual/manDesign.txt, DM2_Manual/manVision.html, DM2_Manual/manual4.html, DM2_Manual/manual5.html: - Initial import of v2.02 code 2005-11-21 08:47 acdalton * DungeonMaker.cpp, DungeonMaker.h, Makefile, SDL_Renderer.cpp, SDL_Renderer.h, design, design2, design3A, design4A, design6, design7, designEmpty, designEmpty2, designOld1, main.cpp, README.txt, design3WithTunnelers, design5, DM2_Manual/Contents.gif, DM2_Manual/Next.gif, DM2_Manual/Prev.gif, DM2_Manual/capturedA2.gif, DM2_Manual/capturedA3.gif, DM2_Manual/capturedA8.gif, DM2_Manual/index.html, DM2_Manual/manual0.html, DM2_Manual/manual1.html, DM2_Manual/manual9.html, DM2_Manual/capturedA4.gif, DM2_Manual/capturedA5.gif, DM2_Manual/capturedA6.gif, DM2_Manual/capturedA7.gif, DM2_Manual/manual2.html, DM2_Manual/manual3.html, DM2_Manual/capturedA1.gif, DM2_Manual/manDesign.txt, DM2_Manual/manVision.html, DM2_Manual/manual4.html, DM2_Manual/manual5.html: Initial revision