// Game GUI Movie File // // Max line length = 255 chars // Max keyword length = 32 chars GAMEGUIMOVIE 1.0 // Version -- must be first valid line in this file #include "guidefs.h" // // Actor definitions // ////////////////////////////////// to test on sample bg //POLYGON TEST_BG // BITMAP "test_bg.psd" // V -100.0% 100.0% 0.0 0.0 // V 100.0% 100.0% 1.0 0.0 // V 100.0% -100.0% 1.0 1.0 // V -100.0% -100.0% 0.0 1.0 //END ///////////////////////////// MOVIE CREDITS_INTRO FILENAME "credits-intro.ggm" END MOVIE CREDITS_TEAM FILENAME "credits-team.ggm" END MOVIE CREDITS_PEOPLE FILENAME "credits-people.ggm" END MOVIE CREDITS_MUSIC FILENAME "credits-music.ggm" END //MOVIE CREDIT_LOGOS // FILENAME "credits-logos.ggm" //END //MOVIE CREDIT_NOTICES // FILENAME "credits-notices.ggm" //END // // Movie Script // SCRIPT ///////////////////////////////////////////// // 000000 TEST_BG // 000000 SETCOLOR 0.0 1.0 1.0 1.0 // 000400 SETCOLOR 1.0 1.0 1.0 1.0 // 099500 SETCOLOR 1.0 1.0 1.0 1.0 // 100000 SETCOLOR 0.0 1.0 1.0 1.0 // END //////////////////////////////////////////// 000000 CREDITS_INTRO END 010000 CREDITS_TEAM // Shadow 0000 SETCOLOR 0.7 0.0 0.0 0.0 0000 SETPOS 0.004 -0.004 END 010000 CREDITS_TEAM // Full color type END 033000 CREDITS_PEOPLE // Shadow 0000 SETCOLOR 0.7 0.0 0.0 0.0 0000 SETPOS 0.003 -0.003 END 033000 CREDITS_PEOPLE END 64000 CREDITS_MUSIC // Shadow 0000 SETCOLOR 0.7 0.0 0.0 0.0 0000 SETPOS 0.003 -0.003 END 64000 CREDITS_MUSIC END END // // END SCRIPT