// Game GUI Movie File // // Max line length = 255 chars // Max keyword length = 32 chars GAMEGUIMOVIE 1.0 // Version -- must be first valid line in this file #include "guidefs.h" // // Actor definitions // MOVIE VCR_CHROME FILENAME "vcr_chrome.ggm" PLAYMODE HANG END MOVIE VCR_BUTTONS FILENAME "vcr_buttons.ggm" PLAYMODE HANG END MOVIE VCR_LABELS FILENAME "vcr_labels.ggm" PLAYMODE HANG END TEXTLINE VCR_TITLE FONT "lcd.ggf" TEXT "VCR" SIZE 0.05 ALIGN LEFT END TEXTLINE VCR_DISPLAY ID= GUI_VCR_DISPLAY FONT "lcd.ggf" TEXT "00:00:00.00" SIZE 0.05 ALIGN RIGHT END //////////////////////////////// For standalone player tests //POLYGON SCREENSHOT // BITMAP "screenshot.psd" // V -100.0% 100.0% 0.0 0.0 // V 100.0% 100.0% 1.0 0.0 // V 100.0% -100.0% 1.0 1.0 // V -100.0% -100.0% 0.0 1.0 //END //////////////////////////////// SCRIPT //////////////////////////////// For tests (fake background) // 00000 SCREENSHOT // 00000 SETPOS 0.0 0.0 // END //////////////////////////////// 0000 VCR_CHROME // 00 SETPOS 0.0 -0.9 00 SETCOLOR 0.6 1.0 1.0 1.0 END 0000 VCR_BUTTONS 00 SETPOS 0.0 0.0 00 SETCOLOR 0.5 1.0 1.0 1.0 END 0000 VCR_LABELS END 0000 VCR_DISPLAY 000 SETPOS 1.31 -0.785 000 SETCOLOR 1.0 1.0 0.7 0.0 END 0000 VCR_TITLE 000 SETPOS 0.68 -0.785 000 SETCOLOR 1.0 0.0 1.0 0.9 END END