// Game GUI Movie File // // Max line length = 255 chars // Max keyword length = 32 chars GAMEGUIMOVIE 1.0 // Version -- must be first valid line in this file // // Actor definitions // POLYGON VCR_SCREEN V -0.333 0.034 1.0 1.0 1.0 1.0 V 0.333 0.034 1.0 1.0 1.0 1.0 V 0.333 -0.034 1.0 1.0 1.0 1.0 V -0.333 -0.034 1.0 1.0 1.0 1.0 END POLYGON VCR_FADE BITMAP "vcr.psd" V -1.0 1.0 0.0039 0.3000 V 1.0 1.0 0.1211 0.3000 V 1.0 -1.0 0.1211 0.4922 V -1.0 -1.0 0.0039 0.4922 END //////////////////////////////// For standalone player tests //POLYGON SCREENSHOT // BITMAP "screenshot.psd" // V -100.0% 100.0% 0.0 0.0 // V 100.0% 100.0% 1.0 0.0 // V 100.0% -100.0% 1.0 1.0 // V -100.0% -100.0% 0.0 1.0 //END //////////////////////////////// SCRIPT //////////////////////////////// For tests (fake background) // 00000 SCREENSHOT // 00000 SETPOS 0.0 0.0 // END //////////////////////////////// 0000 VCR_SCREEN 000 SETPOS 1.0 -0.766 000 SETSCALE 1.0 1.0 000 SETCOLOR 1.0 0.0 0.0 0.0 END 0000 VCR_FADE // docked segment for player controls 000 SETPOS 1.0 -0.9 000 SETSCALE 0.333 0.1 000 SETCOLOR 1.0 0.0 0.0 0.0 END 0000 VCR_FADE // floating segment for load/save 000 SETPOS 0.54 -0.9 000 SETSCALE 0.111 0.1 000 SETCOLOR 1.0 0.0 0.0 0.0 END END