// Game GUI Movie File // // Max line length = 255 chars // Max keyword length = 32 chars GAMEGUIMOVIE 1.0 // Version -- must be first valid line in this file // // Actor definitions // POLYGON STATIC1 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.000 V 100.0% 18.0% 1.0 0.000 V 100.0% -18.0% 1.0 0.125 V -100.0% -18.0% 0.0 0.125 END POLYGON STATIC2 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.125 V 100.0% 18.0% 1.0 0.125 V 100.0% -18.0% 1.0 0.250 V -100.0% -18.0% 0.0 0.250 END POLYGON STATIC3 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.250 V 100.0% 18.0% 1.0 0.250 V 100.0% -18.0% 1.0 0.375 V -100.0% -18.0% 0.0 0.375 END POLYGON STATIC4 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.375 V 100.0% 18.0% 1.0 0.375 V 100.0% -18.0% 1.0 0.500 V -100.0% -18.0% 0.0 0.500 END POLYGON STATIC5 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.500 V 100.0% 18.0% 1.0 0.500 V 100.0% -18.0% 1.0 0.625 V -100.0% -18.0% 0.0 0.625 END POLYGON STATIC6 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.625 V 100.0% 18.0% 1.0 0.625 V 100.0% -18.0% 1.0 0.750 V -100.0% -18.0% 0.0 0.750 END POLYGON STATIC7 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.750 V 100.0% 18.0% 1.0 0.750 V 100.0% -18.0% 1.0 0.875 V -100.0% -18.0% 0.0 0.875 END POLYGON STATIC8 BITMAP "static.psd" V -100.0% 18.0% 0.0 0.875 V 100.0% 18.0% 1.0 0.875 V 100.0% -18.0% 1.0 1.000 V -100.0% -18.0% 0.0 1.000 END SCRIPT 0000 STATIC1 000 SETPOS 0.0 0.5 050 END 0000 STATIC8 000 SETPOS 0.0 -0.5 050 END 0050 STATIC2 000 SETPOS 0.0 0.5 050 END 0050 STATIC7 000 SETPOS 0.0 -0.5 050 END 0100 STATIC3 000 SETPOS 0.0 0.5 050 END 0100 STATIC6 000 SETPOS 0.0 -0.5 050 END 0150 STATIC4 000 SETPOS 0.0 0.5 050 END 0150 STATIC5 000 SETPOS 0.0 -0.5 050 END 0200 STATIC5 000 SETPOS 0.0 0.5 050 END 0200 STATIC4 000 SETPOS 0.0 -0.5 050 END 0250 STATIC6 000 SETPOS 0.0 0.5 050 END 0250 STATIC3 000 SETPOS 0.0 -0.5 050 END 0250 STATIC7 000 SETPOS 0.0 0.5 050 END 0250 STATIC2 000 SETPOS 0.0 -0.5 050 END 0300 STATIC8 000 SETPOS 0.0 0.5 050 END 0300 STATIC1 000 SETPOS 0.0 -0.5 050 END END