/********************************************************************/ /* */ /* L I QQ U U I DD W W A RR 555 */ /* L I Q Q U U I D D W W A A R R 5 */ /* L I Q Q U U I D D W W W AAA RR 55 */ /* L I Q Q U U I D D WW WW A A R R 5 */ /* LLL I Q Q U I DD W W A A R R 55 */ /* */ /* b */ /* bb y y */ /* b b yyy */ /* bb y */ /* yy */ /* */ /* U U FFF O O TTT */ /* U U F O O O O T */ /* U U TIRET FF O O O O T */ /* U U F O O O O T */ /* U F O O T */ /* */ /********************************************************************/ /*****************************************************************************/ /* Liquid War is a multiplayer wargame */ /* Copyright (C) 1998-2007 Christian Mauduit */ /* */ /* This program is free software; you can redistribute it and/or modify */ /* it under the terms of the GNU General Public License as published by */ /* the Free Software Foundation; either version 2 of the License, or */ /* (at your option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ /* GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public License */ /* along with this program; if not, write to the Free Software */ /* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* */ /* Liquid War homepage : http://www.ufoot.org/liquidwar/v5 */ /* Contact author : ufoot@ufoot.org */ /*****************************************************************************/ /********************************************************************/ /* nom : error.h */ /* contenu : messages d'erreur pendant le jeu */ /* date de modif : 3 mai 98 */ /********************************************************************/ #ifndef LIQUID_WAR_INCLUDE_ERROR #define LIQUID_WAR_INCLUDE_ERROR /*==================================================================*/ /* types */ /*==================================================================*/ /*==================================================================*/ /* variables globales */ /*==================================================================*/ /*==================================================================*/ /* fonctions globales */ /*==================================================================*/ int error_not_enough_teams (void); int error_not_enough_big_data (void); int error_graphics_init_failed (void); int error_no_network_support (void); int error_unable_to_connect (void); int error_not_a_liquidwar_server (void); int error_wrong_version (void); int error_network_problem (void); int error_cant_send_map (void); int error_cant_receive_map (void); int error_server_full (void); int error_bad_password (void); int error_bad_config_range (void); #endif