/********************************************************************/ /* */ /* L I QQ U U I DD W W A RR 555 */ /* L I Q Q U U I D D W W A A R R 5 */ /* L I Q Q U U I D D W W W AAA RR 55 */ /* L I Q Q U U I D D WW WW A A R R 5 */ /* LLL I Q Q U I DD W W A A R R 55 */ /* */ /* b */ /* bb y y */ /* b b yyy */ /* bb y */ /* yy */ /* */ /* U U FFF O O TTT */ /* U U F O O O O T */ /* U U TIRET FF O O O O T */ /* U U F O O O O T */ /* U F O O T */ /* */ /********************************************************************/ /*****************************************************************************/ /* Liquid War is a multiplayer wargame */ /* Copyright (C) 1998-2007 Christian Mauduit */ /* */ /* This program is free software; you can redistribute it and/or modify */ /* it under the terms of the GNU General Public License as published by */ /* the Free Software Foundation; either version 2 of the License, or */ /* (at your option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ /* GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public License */ /* along with this program; if not, write to the Free Software */ /* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* */ /* Liquid War homepage : http://www.ufoot.org/liquidwar/v5 */ /* Contact author : ufoot@ufoot.org */ /*****************************************************************************/ /********************************************************************/ /* nom : startup.h */ /* contenu : parametres de demarrage */ /* date de modif : 3 mai 98 */ /********************************************************************/ #ifndef LIQUID_WAR_INCLUDE_STARTUP #define LIQUID_WAR_INCLUDE_STARTUP /*==================================================================*/ /* includes */ /*==================================================================*/ /*==================================================================*/ /* constants */ /*==================================================================*/ #define LW_STARTUP_MEM_MAX 128 #define LW_STARTUP_MEM_STEP 8 #define LW_STARTUP_MAX_PATH_LENGTH 1000 /*==================================================================*/ /* variables globales */ /*==================================================================*/ extern int STARTUP_BIG_DATA; extern int STARTUP_DIGI_CARD; extern int STARTUP_MIDI_CARD; extern int STARTUP_JOYSTICK_ON; extern int STARTUP_BACK_STATE; extern int STARTUP_TEXTURE_STATE; extern int STARTUP_WATER_STATE; extern int STARTUP_SFX_STATE; extern int STARTUP_MUSIC_STATE; extern int STARTUP_CUSTOM_STATE; extern int STARTUP_ASM; extern int STARTUP_SVGA; extern int STARTUP_STOP; extern int STARTUP_AUTO; extern int STARTUP_CHECK; extern int STARTUP_CAPTURE; extern int STARTUP_TOMBOLA; extern char STARTUP_CFG_PATH[]; extern char STARTUP_DAT_PATH[]; extern char STARTUP_LOG_PATH[]; extern char STARTUP_MAP_PATH[]; extern char STARTUP_TEX_PATH[]; extern char STARTUP_MID_PATH[]; extern char STARTUP_SRV_PATH[]; extern char STARTUP_GEN_PATH[]; extern char STARTUP_METASERVER[]; /*==================================================================*/ /* variables globales */ /*==================================================================*/ void set_startup (void); #endif