/* * Luola - 2D multiplayer cavern-flying game * Copyright (C) 2003-2005 Calle Laakkonen * * File : special.h * Description : Level special (eg. turrets and jump-gates) handling and animation * Author(s) : Calle Laakkonen * * Luola is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Luola is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef L_SPECIAL_H #define L_SPECIAL_H #include "weapon.h" #include "lconf.h" typedef enum { Unknown, JumpGate, WarpExit, WarpEntry, Turret } SpecialType; typedef struct _SpecialObj { int x, y; SpecialType type; signed char owner; int age; int frame; int timer; int var1; int var2; float health; struct _SpecialObj *link; } SpecialObj; /* Initialization */ extern int init_specials (void); extern void clear_specials (void); extern void prepare_specials (LevelSettings * settings); /* Append a new special object to the list */ extern void addspecial (SpecialObj * special); /* Convenience functions */ extern void drop_jumppoint (int x, int y, char player); /* Animation */ extern void animate_specials (void); extern int projectile_hit_special (Projectile * proj); /* Weapons */ #endif