/* * Luola - 2D multiplayer cavern-flying game * Copyright (C) 2003-2005 Calle Laakkonen * * File : sweapon.h * Description : Special weapon specific code * Author(s) : Calle Laakkonen * * Luola is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Luola is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef L_SWEAPON_H #define L_SWEAPON_H #include "weapon.h" /* Certain weapons have special movement code */ /* Note. This code might not have actually anything to do with movement, */ /* it might as well be code for a cloaking device or a smoketrail */ extern void missile_movement (Projectile * proj); extern void magmine_movement (Projectile * proj); extern void dividingmine_movement (Projectile * proj,struct dllist *others); extern void mine_movement (Projectile * proj); extern void rocket_movement (Projectile * proj); extern void spear_movement (Projectile * proj); extern void energy_movement (Projectile * proj); extern void magwave_movement (Projectile * proj); extern void tag_movement (Projectile * proj); extern void acid_movement (Projectile * proj); extern void ember_movement (Projectile * proj); extern void napalm_movement (Projectile * proj); extern void water_movement (Projectile * proj); extern void boomerang_movement (Projectile * proj); extern void mush_movement (Projectile * proj); extern void mirv_movement (Projectile * proj); #endif