/* ----------------------------------------------------------------- */ /* -- Special logic module variables */ // in game.cc : extern int gDisplayed; extern int gGameOn; extern int gPaused; extern int gBoomDelay; extern int gNextBoom; extern int gBoomPhase; extern int gNumRocks; extern int gLastStar; extern int gWhenDone; extern int gMultiplierShown; extern int gPrizeShown; extern int gBonusShown; extern int gWhenHoming; extern int gWhenGrav; extern int gWhenDamaged; extern int gWhenNova; extern int gShakeTime; extern int gFreezeTime; extern int gWave; extern Object *gEnemySprite; extern int gWhenEnemy;