MAGIC CUBE 4D INSTRUCTIONS MOUSE: - rotates the 3D scene. - performs a 4D "twist" on the selected "face" counter-clockwise about the axis from the center of that "face" out through the center of the selected "sticker". - clockwise "twist". - 4D "rotate" of the selected "face" to the center. FILE: Save - Saves the puzzle state in the file "MagicCube4D.log" which is loaded on startup if it exists. EDIT: Undo - Takes back the last move. Can also undo random scramble moves, but invalidates the scramble. SCRAMBLE: 1..8 - Performs the selected number of random twists. Full - Fully scrambles the puzzle (20 random twists). OPTIONS: Solve - Makes the puzzle solve itself with full animation. Take Back - Same as Edit/Undo. Reset - Puts the puzzle immediately back into the pristine (solved) state. KEYBOARD KEYS: Z - Same as Edit/Undo. Holding down one or more number keys can modify the way that twisting is done. The value of any number key held down specifies the depth of a slice into adjecient faces to move. By default, only the first slice is moved. The 2 key will twist only the second slice, and 3 the third. Holding down the 1, 2, and 3 keys together will result in a twist which affects the entire puzzle, and is really just another way of doing a 4D rotation.