MagicCube4D Version 2.2 For UNIX by Melinda Green, Don Hatch and Jay Berkenbilt CONTENTS: This directory should contain the following files: Intro.txt: High-level description of the game and how it works. MagicCube4D.txt: Complete instructions. magiccube4d: The executable game. readme-unix.txt: This file. BUILDING FROM SOURCE: Building from source should work on any UNIX platform that has X11 with Athena Widgets (libXaw). Just type ./configure and make. Note that as of the 2.0 release, this has been tested only RedHat Linux (6.1 through 9) and only with gcc and gnu make. Version 2.2 includes fixes to support gcc versions up to 3.2. Although care has been taken to avoid being dependent upon these environments, it is possible that there are some minor portability issues. If you get this software to compile in other environments, please send us your changes so that they may be incorporated into a future release. There is one other known issue: we have not been able to recently compile an executable that works correctly against Athena Widgets when creating macros. The buttons on the screen go crazy after attempting to add a macro. Quitting and restarting solves this problem. No significant effort has been made to fix this, but patches are welcome. We are more likely to abandon that code base in favor of something based on a more modern toolkit. OUR END USER LICENSE: Use MagicCube4D for anything you like, but if you want to use it for any commercial purpose, such as adding to a game pack or using as a demo to help promote your product, we only ask that get our approval first. If you want to share MagicCube4D with others, we also ask that you provide all the files above if you post or send it to others. For further information and perhaps updated versions go to http://www.superliminal.com/cube.htm. Melinda Green - melinda@superliminal.com Don Hatch - hatch@hadron.org Jay Berkenbilt - ejb@ql.org