/* * Copyright (C) 2005,2006,2007 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SC_DEFINES_H #define SC_DEFINES_H #include "../ScriptMgr.h" // Skill defines #define TRADESKILL_ALCHEMY 1 #define TRADESKILL_BLACKSMITHING 2 #define TRADESKILL_COOKING 3 #define TRADESKILL_ENCHANTING 4 #define TRADESKILL_ENGINEERING 5 #define TRADESKILL_FIRSTAID 6 #define TRADESKILL_HERBALISM 7 #define TRADESKILL_LEATHERWORKING 8 #define TRADESKILL_POISONS 9 #define TRADESKILL_TAILORING 10 #define TRADESKILL_MINING 11 #define TRADESKILL_FISHING 12 #define TRADESKILL_SKINNING 13 #define TRADESKILL_JAWELCRAFTING 14 #define TRADESKILL_LEVEL_NONE 0 #define TRADESKILL_LEVEL_APPRENTICE 1 #define TRADESKILL_LEVEL_JOURNEYMAN 2 #define TRADESKILL_LEVEL_EXPERT 3 #define TRADESKILL_LEVEL_ARTISAN 4 #define TRADESKILL_LEVEL_MASTER 5 // Gossip defines #define GOSSIP_ACTION_TRADE 1 #define GOSSIP_ACTION_TRAIN 2 #define GOSSIP_ACTION_TAXI 3 #define GOSSIP_ACTION_GUILD 4 #define GOSSIP_ACTION_BATTLE 5 #define GOSSIP_ACTION_BANK 6 #define GOSSIP_ACTION_INN 7 #define GOSSIP_ACTION_HEAL 8 #define GOSSIP_ACTION_TABARD 9 #define GOSSIP_ACTION_AUCTION 10 #define GOSSIP_ACTION_INN_INFO 11 #define GOSSIP_ACTION_UNLEARN 12 #define GOSSIP_ACTION_INFO_DEF 1000 #define GOSSIP_SENDER_MAIN 1 #define GOSSIP_SENDER_INN_INFO 2 #define GOSSIP_SENDER_INFO 3 #define GOSSIP_SENDER_SEC_PROFTRAIN 4 #define GOSSIP_SENDER_SEC_CLASSTRAIN 5 #define GOSSIP_SENDER_SEC_BATTLEINFO 6 #define DEFAULT_GOSSIP_MESSAGE 0xffffff extern uint32 GetSkillLevel(Player *player,uint32 skill); // Defined functions to use with player. #define ADD_GOSSIP_ITEM(a,b,c,d) PlayerTalkClass->GetGossipMenu()->AddMenuItem(a,b,c,d) #define SEND_GOSSIP_MENU(a,b) PlayerTalkClass->SendGossipMenu(a,b) #define SEND_POI(a,b,c,d,e,f) PlayerTalkClass->SendPointOfInterest(a,b,c,d,e,f) #define CLOSE_GOSSIP_MENU() PlayerTalkClass->CloseGossip(); #define QUEST_DIALOG_STATUS(a,b) getDialogStatus(a,b) #define SEND_QUEST_DETAILS(a,b,c) PlayerTalkClass->SendQuestDetails(a,b,c) #define SEND_REQUESTEDITEMS(a,b,c,d) PlayerTalkClass->SendRequestedItems(a,b,c,d) #define SEND_VENDORLIST(a) GetSession()->SendListInventory(a) #define SEND_TRAINERLIST(a) GetSession()->SendTrainerList(a) #define SEND_BANKERLIST(a) GetSession()->SendShowBank(a) #define SEND_TABARDLIST(a) GetSession()->SendTabardVendorActivate(a) #define SEND_AUCTIONLIST(a) GetSession()->SendAuctionHello(a) #define SEND_TAXILIST(a) GetSession()->SendTaxiStatus(a) #define SEND_SPRESURRECT() GetSession()->SendSpiritResurrect() #define GET_HONORRANK() GetHonorRank() // ----------------------------------- #endif