/* * Copyright (C) 2005,2006,2007 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxx"; const char AreaTriggerEntryfmt[]="niffffffff"; const char BankBagSlotPricesEntryfmt[]="ni"; const char BattlemasterListEntryfmt[]="niiixxxxxiiiixxssssssssssssssssx"; // data not sorted (more compact store) const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx"; const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxx"; const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxx"; const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxxxxxxx"; const char CreatureFamilyfmt[]="nxxxxxiissssssssssssssssxx"; const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; const char DurabilityQualityfmt[]="nf"; const char EmoteEntryfmt[]="nxixxxxxxxxxxxxxxxx"; const char FactionEntryfmt[]="niiiiixxxxiiiixxxxissssssssssssssssxxxxxxxxxxxxxxxxxx"; const char FactionTemplateEntryfmt[]="nixiiiiiiiiiii"; const char GemPropertiesEntryfmt[]="nixxi"; const char GtChanceToMeleeCritBasefmt[]="f"; const char GtChanceToMeleeCritfmt[]="f"; const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; const char ItemExtendedCostEntryfmt[]="niiiiixxiiixx"; const char ItemRandomPropertiesfmt[]="nxiiixxxxxxxxxxxxxxxxxxx"; const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiii"; const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii"; const char LockEntryfmt[]="niiiiixxxiiiiixxxiixxxxxxxxxxxxxx"; const char MapEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxx"; const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxi"; const char SkillLineAbilityfmt[]="iiniixxiixiixxi"; const char SpellCastTimefmt[]="nixx"; const char SpellDurationfmt[]="niii"; const char SpellEntryfmt[]="niixiiiiiiixixiiiiixxiiiiiiiiiiiiiiiiiiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiixxxiiiiiiiiiiiiiiifffiiiiiiiiiiiifffixiiissssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiixxfffxxxiii"; //const char SpellFocusObjectfmt[]="nsxxxxxxxx"; const char SpellItemEnchantmentfmt[]="niiiiiixxxiiissssssssssssssssxiiii"; const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; const char SpellRadiusfmt[]="nfxf"; const char SpellRangefmt[]="nffxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char StableSlotPricesfmt[] = "ni"; const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxx"; const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxixx"; const char TaxiNodesEntryfmt[]="nifffxxxxxxxxxxxxxxxxxii"; const char TaxiPathEntryfmt[]="niii"; const char TaxiPathNodeEntryfmt[]="diiifffiixx"; const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii"; const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx";