/*********************************************************** * Mirror Magic -- McDuffin's Revenge * *----------------------------------------------------------* * (c) 1994-2001 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * * Germany * * e-mail: info@artsoft.org * *----------------------------------------------------------* * screens.h * ***********************************************************/ #ifndef SCREENS_H #define SCREENS_H #include "main.h" void DrawHeadline(void); void DrawMainMenu(void); void HandleMainMenu(int, int, int, int, int); void DrawHelpScreenElAction(int); void DrawHelpScreenElText(int); void DrawHelpScreenMusicText(int); void DrawHelpScreenCreditsText(void); void DrawHelpScreen(void); void HandleHelpScreen(int); void HandleTypeName(int, Key); void DrawChooseLevel(void); void HandleChooseLevel(int, int, int, int, int); void DrawHallOfFame(int); void HandleHallOfFame(int, int, int, int, int); void DrawSetupScreen(void); void HandleSetupScreen(int, int, int, int, int); void DrawSetupInputScreen(void); void HandleSetupInputScreen(int, int, int, int, int); void CustomizeKeyboard(int); void CalibrateJoystick(int); void HandleGameActions(void); void CreateScreenGadgets(); void MapChooseLevelGadgets(); void UnmapChooseLevelGadgets(); #endif /* SCREENS_H */