// Copyright (c) 2002 Rob Kaper // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; see the file COPYING. If not, write to // the Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. #ifndef __MONOPD_DISPLAY_H__ #define __MONOPD_DISPLAY_H__ #include #include class Estate; class DisplayButton { public: DisplayButton(const std::string command, const std::string caption, const bool enabled); const std::string command(); const std::string caption(); const bool enabled(); private: std::string m_command, m_caption; bool m_enabled; }; class Display { public: Display(); virtual ~Display(); void setEstate(Estate *estate); Estate *estate(); void setText(const std::string text); const std::string text(); void addButton(const std::string command, const std::string caption, const bool enabled); void resetButtons(); void setClearText(bool clearText); bool clearText(); void setClearButtons(bool clearButtons); bool clearButtons(); std::vector buttons(); private: Estate *m_estate; std::string m_text; std::vector m_buttons; bool m_clearText, m_clearButtons; }; #endif // MONOP_ESTATE_H