# BINDIR is the directory where the moria binary will be put # LIBDIR is where the other files (scoreboard, news, hours) will be put # LIBDIR must be the same directory defined in config.h # this was clipped from the link command: -lcurses -ltermcap BINDIR = \umoria LIBDIR = \umorie\files CFLAGS = -DGEMDOS -O CC = cc SRCS = main.c misc1.c misc2.c misc3.c misc4.c store1.c files.c io.c \ create.c desc.c generate.c sets.c dungeon.c creature.c death.c \ eat.c help.c magic.c potions.c prayer.c save.c staffs.c wands.c \ scrolls.c spells.c wizard.c store2.c signals.c moria1.c moria2.c \ moria3.c moria4.c monsters.c treasure.c variable.c rnd.c recall.c \ atarist.c player.c tables.c OBJS = main.o misc1.o misc2.o misc3.o misc4.o store1.o files.o io.o \ create.o desc.o generate.o sets.o dungeon.o creature.o death.o \ eat.o help.o magic.o potions.o prayer.o save.o staffs.o wands.o \ scrolls.o spells.o wizard.o store2.o signals.o moria1.o moria2.o \ moria3.o moria4.o monsters.o treasure.o variable.o rnd.o recall.o \ atarist.o curses.o player.o tables.o LIBFILES = moria_hours moria_help moria_orig_help moria_wiz_help \ moria_orig_wiz_help moria_man moria : $(OBJS) # $(CC) -o moria $(CFLAGS) $(OBJS) # \tc\tlink -C=moria.lnk libfiles: $(LIBFILES) chmod 444 $(LIBFILES) cp $(LIBFILES) $(LIBDIR) $(BINDIR): mkdir $(BINDIR) chmod 755 $(BINDIR) $(LIBDIR): mkdir $(LIBDIR) chmod 711 $(LIBDIR) $(LIBDIR)/moria_hours: moria_hours chmod 644 moria_hours cp moria_hours $(LIBDIR) lintout : $(SRCS) lint $(SRCS) -lcurses -ltermcap > lintout lintout2 : $(SRCS) lint -bach $(SRCS) -lcurses -ltermcap > lintout TAGS : $(SRCS) ctags -x $(SRCS) > TAGS # you must define BINDIR and LIBDIR before installing install: cp moria $(BINDIR) cp Moria_hours $(LIBDIR) cp Moria_news $(LIBDIR) cp Highscores $(LIBDIR) chmod 4511 $(BINDIR)/moria chmod 644 $(LIBDIR)/Highscores chmod 444 $(LIBDIR)/Moria_news chmod 444 $(LIBDIR)/Moria_hours chmod 555 $(LIBDIR) clean: rm -r *.o rm -i moria create.o: constant.h types.h externs.h config.h creature.o: constant.h types.h externs.h config.h death.o: constant.h types.h externs.h config.h desc.o: constant.h types.h externs.h config.h dungeon.o: constant.h types.h externs.h config.h eat.o: constant.h types.h externs.h config.h files.o: constant.h types.h externs.h config.h generate.o: constant.h types.h externs.h config.h help.o: constant.h types.h externs.h config.h io.o: constant.h types.h externs.h config.h magic.o: constant.h types.h externs.h config.h main.o: constant.h types.h externs.h config.h misc1.o: constant.h types.h externs.h config.h misc2.o: constant.h types.h externs.h config.h misc3.o: constant.h types.h externs.h config.h misc4.o: constant.h types.h externs.h config.h monsters.o: constant.h types.h config.h moria1.o: constant.h types.h externs.h config.h moria2.o: constant.h types.h externs.h config.h moria3.o: constant.h types.h externs.h config.h moria4.o: constant.h types.h externs.h config.h player.o: constant.h types.h config.h potions.o: constant.h types.h externs.h config.h prayer.o: constant.h types.h externs.h config.h recall.o: constant.h config.h types.h externs.h rnd.o: constant.h types.h save.o: constant.h types.h externs.h config.h scrolls.o: constant.h types.h externs.h config.h sets.o: constant.h config.h signals.o: constant.h types.h externs.h config.h spells.o: constant.h types.h externs.h config.h staffs.o: constant.h types.h externs.h config.h store1.o: constant.h types.h externs.h config.h store2.o: constant.h types.h externs.h config.h tables.o: constant.h types.h config.h treasure.o: constant.h types.h config.h atarist.o: constant.h config.h types.h externs.h variable.o: constant.h types.h config.h wands.o: constant.h types.h externs.h config.h wizard.o: constant.h types.h externs.h config.h