/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. $Id: cmd.h 643 2007-07-20 13:09:29Z d3urk $ */ // cmd.h -- Command buffer and command execution //=========================================================================== /* Any number of commands can be added in a frame, from several different sources. Most commands come from either keybindings or console line input, but remote servers can also send across commands and entire text files can be execed. The + command line options are also added to the command buffer. The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute (); */ #ifndef __CMD_H__ #define __CMD_H__ #define MAXCMDBUF 16384 typedef struct cbuf_s { char text_buf[MAXCMDBUF]; int text_start; int text_end; qbool wait; } cbuf_t; extern cbuf_t cbuf_main; extern cbuf_t *cbuf_current; void Cbuf_AddTextEx (cbuf_t *cbuf, const char *text); void Cbuf_InsertTextEx (cbuf_t *cbuf, const char *text); void Cbuf_ExecuteEx (cbuf_t *cbuf); void Cbuf_Init (void); // allocates an initial text buffer that will grow as needed void Cbuf_AddText (const char *text); // as new commands are generated from the console or keybindings, // the text is added to the end of the command buffer. void Cbuf_InsertText (const char *text); // when a command wants to issue other commands immediately, the text is // inserted at the beginning of the buffer, before any remaining unexecuted // commands. void Cbuf_Execute (void); // Pulls off \n terminated lines of text from the command buffer and sends // them through Cmd_ExecuteString. Stops when the buffer is empty. // Normally called once per frame, but may be explicitly invoked. // Do not call inside a command function! //=========================================================================== /* Command execution takes a null terminated string, breaks it into tokens, then searches for a command or variable that matches the first token. */ typedef void (*xcommand_t) (void); typedef struct cmd_function_s { struct cmd_function_s *hash_next; struct cmd_function_s *next; const char *name; xcommand_t function; } cmd_function_t; void Cmd_Init (void); void Cmd_AddCommand (const char *cmd_name, xcommand_t function); // called by the init functions of other parts of the program to // register commands and functions to call for them. // The cmd_name is referenced later, so it should not be in temp memory // if function is NULL, the command will be forwarded to the server // as a clc_stringcmd instead of executed locally qbool Cmd_Exists (const char *cmd_name); // used by the cvar code to check for cvar / command name overlap int Cmd_Argc (void); char *Cmd_Argv (int arg); char *Cmd_Args (void); // The functions that execute commands get their parameters with these // functions. Cmd_Argv () will return an empty string, not a NULL // if arg > argc, so string operations are always safe. void Cmd_ExpandString (const char *data, char *dest); // Expands all $cvar or $macro expressions. // dest should point to a 1024-byte buffer void Cmd_TokenizeString (char *text); // Takes a null terminated string. Does not need to be /n terminated. // breaks the string up into arg tokens. void Cmd_ExecuteString (const char *text); // Parses a single line of text into arguments and tries to execute it // as if it was typed at the console void Cmd_StuffCmds_f (void); //=========================================================================== #define MAX_ALIAS_NAME 32 typedef struct cmd_alias_s { struct cmd_alias_s *hash_next; struct cmd_alias_s *next; char name[MAX_ALIAS_NAME]; char *value; } cmd_alias_t; qbool Cmd_DeleteAlias (const char *name); // return true if successful #define MAX_ARGS 80 #endif /* !__CMD_H__ */