/*Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "Button.hpp" #include "2D/Color.hpp" #include "2D/Palette.hpp" #include "Util/Log.hpp" #include "Util/FileSystem.hpp" #include "Util/Exception.hpp" #include "SDL_image.h" #include #include namespace UI { Button::Button(const char* backgroundFileNameUp, const char* backgroundFileNameDown, const std::string& text, iRect area, FontManager* fm) : Component(area) { initialize(backgroundFileNameUp, backgroundFileNameDown); textLabel = new Label(text, area, fm, V_CENTER|H_CENTER); setName(text); } Button::Button(const char* backgroundFileNameUp, const char* backgroundFileNameDown, iRect area, FontManager * fm) : Component(area) { (void) fm; initialize(backgroundFileNameUp, backgroundFileNameDown); textLabel = 0; setName("unknown"); } Button::~Button(void){ if(bgSurfaceUp) SDL_FreeSurface(bgSurfaceUp); if(bgSurfaceDown) SDL_FreeSurface(bgSurfaceDown); } void Button::initialize(const char * backgroundFileNameUp, const char * backgroundFileNameDown){ clickState = false; try{ filesystem::ReadFile* fileDown = filesystem::openRead(backgroundFileNameDown); SDL_RWops * t = fileDown->getSDLRWOps(); bgSurfaceDown = IMG_Load_RW(t, false); free(t); if(bgSurfaceDown == 0) throw Exception("Couldn't load image: %s.", IMG_GetError()); delete fileDown; }catch(std::exception& e) { LOGGER.info("Couldn't load image '%s': %s.", backgroundFileNameDown, e.what()); bgSurfaceDown = 0; } try{ filesystem::ReadFile* fileUp = filesystem::openRead(backgroundFileNameUp); SDL_RWops * t = fileUp->getSDLRWOps(); bgSurfaceUp = IMG_Load_RW(t, false); free(t); if(bgSurfaceUp == 0) throw Exception("Couldn't load image: %s.", IMG_GetError()); delete fileUp; }catch(std::exception& e) { LOGGER.info("Couldn't load image '%s': %s.", backgroundFileNameUp, e.what()); bgSurfaceUp = 0; } } void Button::draw(Painter & painter) { //LOG(("DrawButton")); painter.setBrushColor(::Color::white); if(!clickState && bgSurfaceUp) painter.drawImage(bgSurfaceUp, area.min); else if(clickState && bgSurfaceDown) painter.drawImage(bgSurfaceDown, area.min); if(textLabel) textLabel->draw(painter); } void Button::mouseEntered(MouseEventParameter param) { (void) param; // LOG(("%s : Mouse Entered", getName().c_str())); } void Button::mouseExited(MouseEventParameter param) { (void) param; //LOG(("%s : Mouse Exited", getName().c_str())); clickState = false; } void Button::mousePressed(MouseEventParameter param){ //LOG(("%s : Mouse pressed", getName().c_str())); if(param.getButtons() & SDL_BUTTON_LEFT) clickState = true; } void Button::mouseReleased(MouseEventParameter param){ if(clickState){ clickState = false; //LOG(("%s : Click", getName().c_str())); std::list::iterator i; for(i = callbacks.begin(); i != callbacks.end(); i++) (*i)->buttonPressed(param, this); } } }