/*Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __UI_Font_Manager_hpp__ #define __UI_Font_Manager_hpp__ #include #include #include namespace UI{ class FontManager{ public: FontManager(void); virtual ~FontManager(void); void loadFont(const std::string name, const char * fileName, int ptSize); TTF_Font * getFont(const std::string & name); private: //TODO use a hash_map instead of map. hash_map doesn't seem to be standard std::map fontCollection; }; } #endif