/*Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "MouseEventParameter.hpp" namespace UI{ MouseEventParameter::MouseEventParameter(Uint8 buttonMask, iXY pos, SDLMod modifier):EventParameter(modifier){ button = buttonMask; position = pos; } MouseEventParameter::MouseEventParameter(MouseEventParameter & parentParam, iXY newPos):EventParameter(parentParam.getModifier()){ button = parentParam.button; position = newPos; } Uint8 MouseEventParameter::getButtons(void) const{ return button; } iXY MouseEventParameter::getPosition(void) const{ return position; } }