/*Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __UI_Mouse_EventParameter_hpp__ #define __UI_Mouse_EventParameter_hpp__ #include #include "Types/iXY.hpp" #include "EventParameter.hpp" namespace UI{ class MouseEventParameter : public EventParameter{ private: iXY position; Uint8 button; public: MouseEventParameter(Uint8 buttonMask, iXY pos, SDLMod modifier); MouseEventParameter(MouseEventParameter & parentParam, iXY newPos); Uint8 getButtons(void) const; iXY getPosition(void) const; }; } #endif