/*Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __UI_Painter_hpp__ #define __UI_Painter_hpp__ #include #include #include #include "Types/iXY.hpp" #include "Types/iRect.hpp" #include "Color.hpp" #include "FontManager.hpp" namespace UI { class Painter { public: Painter(SDL_Surface* surface, FontManager * fm); virtual ~Painter(); void setSurface(SDL_Surface* surface); void setBrushColor(Color color); void setFillColor(Color color); TTF_Font * getCurrentFont(void); void drawLine(iXY from, iXY to); void drawRect(iRect rect); void fillRect(iRect rect); //should be used for dynamic text only. //static text should be render on a buffer and blitted void drawString(iXY pos, const std::string & s, const std::string & font); void drawImage(SDL_Surface* surface, iXY pos); //void drawScaledImage(Surface* surface, iRect area); // the following 2 functions are used by the window to transform the // coordinate system, so that the components can use their normal // coordinates void pushTransform(iXY translate); void popTransform(); void setClipRect(iRect rect); void unsetClipRect(); private: void putPixelAbsolute(size_t x, size_t y, Color color); class Transform { public: Transform() {} Transform(const iXY& newtranslation) : translation(newtranslation) { } // I think rotation isn't really needed yet... iXY translation; Transform & operator+=(const Transform & p){ translation += p.translation; return *this; } Transform & operator-=(const Transform & p){ translation -= p.translation; return *this; } void apply(iXY& pos) { pos += translation; } void apply(iRect& rect) { rect.min += translation; rect.max += translation; } }; std::stack transforms; Transform currentTransform; Color brushColor; Color fillColor; FontManager * fontManager; SDL_Surface * drawingSurface; }; } #endif