/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "TimerInterface.hpp" bool gTimeSliceFlag = false; TimeStamp TimerInterface::frameStartTime; unsigned TimerInterface::framesUntilNextFPSUpdate = 0; double TimerInterface::totalFPSGroupTime = 0; double TimerInterface::fps = 0; double TimerInterface::fpsAVG = 0; double TimerInterface::timeSlice = 0; // start //-------------------------------------------------------------------------- void TimerInterface::start() { frameStartTime = now(); } // end TimerInterface::start // update //-------------------------------------------------------------------------- void TimerInterface::update() { // Get the current time of the frame. timeSlice = now() - frameStartTime; if (timeSlice > 0.0f) { fps = 1.0f / timeSlice; } if (framesUntilNextFPSUpdate >= FRAMES_PER_FPS_UPDATE) { if (totalFPSGroupTime > 0.0f) { fpsAVG = FRAMES_PER_FPS_UPDATE / totalFPSGroupTime; } else { fpsAVG = 0.0f; } framesUntilNextFPSUpdate = 0; totalFPSGroupTime = 0.0f; } else { totalFPSGroupTime += timeSlice; framesUntilNextFPSUpdate++; } } // end TimerInterface::update