/* Copyright (C) 2003 Ivo Danihelka This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef BOT_H #define BOT_H class UnitBase; class ObjectiveState; class iXY; #include "BotTaskList.hpp" class Bot { static class Bot *s_bot; public: static void initialize(Bot *bot); static void shutdown(); static Bot *bot() { return s_bot; } virtual ~Bot() {} virtual void processEvents() = 0; void moveUnit(UnitBase *unit, iXY map_pos); void attackUnit(UnitBase *unit, UnitBase *enemyUnit); void manualFire(UnitBase *unit, iXY world_pos); void produceUnit(int outpostID, int selectedProduce); protected: BotTaskList m_tasks; }; #endif