/* Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __NETMESSAGE_HPP__ #define __NETMESSAGE_HPP__ #include "Util/Endian.hpp" enum { _net_message_class_multi = 0, _net_message_class_client_server, _net_message_class_system, _net_message_class_connect, _net_message_class_player, _net_message_class_unit, _net_message_class_terminal, _net_message_class_objective, _net_message_class_game_control, _net_message_class_powerup, _net_message_class_chat }; #ifdef MSVC #pragma pack(1) #endif class NetMessage { private: uint16_t size; public: uint8_t message_class; uint8_t message_id; uint16_t getSize() const { return ltoh16(size); } void setSize(uint16_t newsize) { size = htol16(newsize); } } __attribute__((packed)); #ifdef MSVC #pragma pack() #endif #endif